Author Topic: What modelling program does AOT use?  (Read 4334 times)

Anyone know what proggy it uses? i have done some blender modelling and made a table, maybe the owner of AoT could use my model?
« Last Edit: January 22, 2007, 04:24:03 AM by Omeil »

omg killer table, man

it is a table made of pure, sweet milk chocolate

Considering milk chocolate is its primary colour....eh shhhhhhhhhh is my answer to you.

Uhh, Omeil? Ain't it Oneil? [SF]Oneil or something, i know you play RTB, i've seen someone named (some kidnda tag)Oneil

If your who i think you are, then, hi :P

That table is a two-minute job. Also: it doesn't even have a texture! I have never seen a wooden table that doesn't have grains.

omg killer table, man

it is a table made of pure, sweet milk chocolate

Considering milk chocolate is its primary colour....eh shhhhhhhhhh is my answer to you.
I don't see milk chocolate


Osht its Omeil, Noes!!!
* Packer runs for it

Well just to let everyone here know that i have been emailed a couple of jobs to do by some people so :P.

Well just to let everyone here know that i have been emailed a couple of jobs to do by some people so :P.
:cookieMonster:

So are AoT models made in milkshape?

They CAN be made in milkshape. I doubt badspot used Milkshape though.

Well just to let everyone here know that i have been emailed a couple of jobs to do by some people so :P.

No you haven't.

Actually i have, by HA media, they are doing a game with the source engine i think. so i have to start using maya 3D and xsi for modelling. And also kirkgames also requested my assistance. umm so yeah. that table was my first model.