Author Topic: Stranded Gamemode  (Read 72022 times)

I die, and the only way to respawn is to end the server -_-

No admin coding for /god.
« Last Edit: August 25, 2010, 10:28:23 PM by Psp The Blocklander »

Alright, I'm revamping some major systems so the next release might have a few more bugs but it will be more polished and easier for new players.

Also, thanks for the tip Psp, I forgot to remove the help cmd for it.

So no god mode?  Damn.

Anyway, I have some more suggestions...

New beasts:
-sheep (wool, meat)
-fox (to attack prey)
-cow (milk, meat)
-chicken (eggs, meat)
-deer (meat)
-rabbit (meat)

New features:
-Auto beast spawner (spawns beasts in random spots)
-Traps?

New weapons:
Bow

Also, I think our stats (fatigue, hunger, thirst) should decrease much slower.
As with the traps, I have an idea for one.  I can try modelling them too.
I can (probably) model the forge.

There appears to be some problem with respawning. I highly recommend that if you find yourself unable to respawn, you either click like mad t orespawn, press Ctrl K and respawn, or ask for help.

There appears to be some problem with respawning. I highly recommend that if you find yourself unable to respawn, you either click like mad t orespawn, press Ctrl K and respawn, or ask for help.

Next time this happens look in your console and post any errors.

Oh yes, before I forget.
Boars drop x2 and x1 or x3 nothings.
Like it just says x2
That's all. I know there seems to be a fix but dunno how.
Also, what should the limit of animals be? Since I spawned about 15 boars and my server lagged even though they are not near each other.


Edit:
GUI doesn't appear to close on pressing Escape?
« Last Edit: August 26, 2010, 04:39:12 AM by shafin25 »

Does The Boar have a custom model?

Anyways, nice mod!

Oh yes, before I forget.
Boars drop x2 and x1 or x3 nothings.
Like it just says x2
That's all. I know there seems to be a fix but dunno how.
Also, what should the limit of animals be? Since I spawned about 15 boars and my server lagged even though they are not near each other.


Edit:
GUI doesn't appear to close on pressing Escape?
I spawned about 50 boars and there was minimal lag... and especially since more animals will be added, I think we should be able to change the limit in RTB prefs

I spawned about 50 boars and there was minimal lag... and especially since more animals will be added, I think we should be able to change the limit in RTB prefs

Agreed.

How do i drag the maps from the .rar file?


Can you release the actual Stranded 2 adventure mode maps? And bots like crabs, turtles, lions, raptors, etc., instead of just boars and stuff like that. Maybe even an exact copy of the game to blockland? :3 or ask Badspot to port the game to torque :D

The materials should not effect loads, you ought to fix that
The mod needs more animals, add some
The mod needs a more user friendly base, we all know this
The mod definatly needs a fix with minigame issues, this involves people not being (officially) in minigame upon spawn.
The mod would be cool with some certain events.
The mod needs a spawnpoint which admin's only can place.
Random Spawns would be ok if rock's could be placed by users in some realistic way, Random spawns would also be good if the /help thing was a lot more detailed.
I'm not talking about models or anything, I'm talking about how when you try to load a save after you maybe restart your server, You need to grant yourself 20,000 of everything so it all loads. If you don't then it just says you don't have the materials and doesn't place therefore screwing up save.

How do I get string? Sorry, havent been reading the thread

Random Spawns would be ok if rock's could be placed by users in some realistic way, Random spawns would also be good if the /help thing was a lot more detailed.
I'm not talking about models or anything, I'm talking about how when you try to load a save after you maybe restart your server, You need to grant yourself 20,000 of everything so it all loads. If you don't then it just says you don't have the materials and doesn't place therefore screwing up save.
That was fixed in the current version.