Author Topic: Roll to Dodge: Zombie Survival Edition  (Read 13313 times)

I send a text to muzzles, asking him for help

I look for anything useful along the way

I awake to CopBlock's text message and I track him down and begin to walk to his location. Beforehand, I go back to the store and collect 2 pairs of gloves again

Aww stuff I got waiting listed?
I was at a friends house and I didn't expect this to go anywhere.

No, FROHman Elite! (4): You grabbed your keys and made it into and inside your car.

CopBlock (5): You made it to your medkit, and used it. It healed you, and you also found PEELZ HERE!
New Item: PEELZ HERE! (temporarily removes negative roll affects)

? (1): All you find i WW2 Kar98k and some ammo for it.
New Weapon: Kar98k with 5/75 ammo

CopBlock (4): Your text was recieved by Muzzles' cell phone.

Masterockets (3): You have made it to the mall, but you used a lot of ammo along the way. You also found PEELZ HERE!
New Item: PEELZ HERE (temporarily removes negative effects)

Muzzles56 (6): You got your gloves back, and you met CopBlock in the gun store. Also you found a medkit. What are you two going to do?
New Item: Medkit (removes negative effects)

Suggest to CopBlock to head to police station

I start my car up and drive to a gun store for ammo and guns.

No, FROHman Elite! (6): You drive to the gun store and get a Ray Gun and a medkit (which you use, erasing Broken Nose) from a dead alien you find outside. You go inside the store and grab Gun Gloves and an AK-47 with a GP-25 grenade launcher.
New Weapons: AK-47 with 30/180 ammo, GP-25 with 1/11 ammo, Ray Gun with 20.200 ammo, and Gun Gloves
« Last Edit: August 25, 2010, 12:10:05 PM by BobSevenSevens »

This thread is a terrible copy.


I tell muzzles that we should go somewhere, instead of going to the police station(where, no doubt there are alot of people) (iguess 1-3 would mean i win the agrument, and 4-6 muzzles wins?)


No, FROHman Elite (5): You made it successfully to the mall, and saw the chopper is still waiting on the roof.

CopBlock (1): Muzzles56 wins the argument and you two go to the police station. However, it is full of zombies heading straight for you two.

? (5): You made it to the mall, and met up with No, FROHman Elite!

We run away from zombies and follow CopBlock's plan instead[/u]
I guess 1-3 would mean that the zombies are too close for us to flee so we engage them and 4-6 means we flee and follow Cop Block's plan successfully?

i'd guess that we'd roll to run then have to roll to fight if we fail running so
I stick behind muzzles and shoot at the zombies while muzzles looks ahead