this is much beter, but it still needs more shrapnel and range. make it like 3x shrapnel, 2x damage, and 3x range.
Along with 3X the lag. Seriously people, I believe I already made this spew up to 30 shrapnel bits! 90 pieces would just be ridiculous. I mean, I can understand raising the damage of the shrapnel, but making it spawn more shrapnel would just be unnecessary. The Cooking system was not only added to make the look, feel, and functionality of the grenade more realistic, but to also make the grenade more effective. In order to maximize the damage caused by one frag grenade, you must not only aim correctly, but
time the throw correctly as well.
The He-Grenade was designed to blow up small buildings and kill everyone inside.
This grenade is meant to be much less powerful, providing a much more balanced grenade when used with other popular weapons.
You're an idiot. The point of the fragmentaion grenade is the fragments that do the damage, NOT the explosion. If you do no damage with it you obviously just suck at grenade throwing.
That last part in bold is basically what this entire post says. In order to use this grenade effectively, use the cooking system to make enemies unable to get away in time, use it to make the grenade explode right next to a group of enemies.
Do that and you will see that this grenade was originally highly-effective.
Edit:
I will make the original grenade have stronger shrapnel, but I can't update my original post because it's too old. I'll make the one on RTB more powerful, and seeing as we have an RTB subforum, people will probably download from there anyway