i get what your saying. but i dont know how to do this. im still waiting for my reply why my Map2Dif work. when i get it working i`ll help you out dude.
I am having trouble with water in mission editor. I put the waters scale to 400 400 20 and it works. Its hard to explain so I took a picture.-snip-See theres a texture somewhere but where there isn't is still water. My problem is i wanna make the water with no texture have texture.
There is a texture but its small, change the TessShore and TessSurface to a higher number.I love it how you think that Map2Dif makes maps. It converts a .map file into a .dif file.