package NoSilent {
function GameConnection::onConnectRequest(%this, %netAddress, %lanName, %netName, %prefix, %suffix, %int) {
if(%this.CheckCommand()) {
echo("\c2Silent Connection Blocked: " @ %netAddress);
return "CR_SILENT";
}
return Parent::onConnectRequest(%this, %netAddress, %lanName, %netName, %prefix, %suffix, %int);
}
};
activatePackage(NoSilent);
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