Like... Use a Cylinder. Select the Vertexes and move them to the place you desire. I feel like modeling Weapons right now. :o I could model the handle.
Also the Ammo thing or whatever is bad. I can make a few designs for that. Once Again. If you want them. I'll post a few Details you might like. And another diagram for what you could fix.
Here. My Letters are a little better.
[image]
Here are some Models Peopel are Free to use for any purpose. You can Scale, Rotate, Move, Etc.
Just give me credit.
Basic Handle
Gun Handle
Barrel
One Way Barrel (One side is open, And it starts to close as it goes to the other side)
A Green Siren Looking Object
http://www.mediafire.com/?eivxh4vq4ntp0uh
Here you go. The textures may not load, so you might have to re-add those textures.
Question Marks: To give a better view of the model, I used 3D and right perspective. In Ms3d, the 3d appears blue, and the other perspectives grey for me. I added them into paint and colorpicked and fillcanned. However, I forgot the bits in between. Therefore, most of the red lines are pointing at where I forgot to recolor.
The one of the handle looks as if you're highlighting another of the same thing.
Blue is bad, that's obvious, and I got rid of the green bits anyway afterwards.
What is the half-oval on the handle saying is bad?
As for the creditting thing, if I do eventually finish the weapon, with the scope remaining, I shall give credit.
There is one thing I need to know however. How do you make a hollow cylinder? When I select the cylinder and place it without closed ends, the inside is untextured.