Author Topic: Some help with the Warship  (Read 870 times)

Okay, I've been working on this thing for some time now, and I could use some help. Basically, I just can't figure out how to get Blockland to see the file as an add-on. Now, I've got the script, I've got a model with its joints, and etc. I haven't colored it yet, I plan on getting to that. I would REALLY appreciate some help with this, as its been annoying me for some time. Whenever I use mission editor to spawn it, it turns out to just be a large, empty mesh, and all I can do is move it around in-game. I can't get in it, I can't fly it, hell, theres not even a collision box. How do I do all of these?

If you PM me the bits ill package it for you.

Umm.. I believe that I know how to package an add-on. However, I don't know all that it requires, I think. I simply need to know how to set a collision box. Is that part of the script, or the model?



And.. How do I add one via Milkshape?

How you put the model, Right.

You don't put it, You MAKE It.

im guessing he made it in blender from what ive seen in the old topic

im guessing he made it in blender from what ive seen in the old topic
Actually, I did make it in Blender, but recently I got a KeyGen from a friend of mine for Milshape, so I got the full version. Making final adjustments in there.



3. No warez - Do not talk about pirating software at all.
I'm pretty sure that this implies asking about pirating software, giving out the programs for pirating software, and going into a full on discussion that lasts for some while. Tell me if I'm wrong, but I only gave a three word mention. As so, I think that I'm clean.

But seriously, can anyone tell me? Please? I'm pretty sure that this is the only issue.
« Last Edit: September 17, 2010, 02:57:18 PM by psycopathic clown »