Poll

Would you LIKE to have Blckland as an app for iPod/Iphone despite any lag problems?

Ya sure.
No.
I don't got an iPod/iPhone :\

Author Topic: Blockland for Ipod touch  (Read 20608 times)

WE WOULD HAVE TO MODIFY OUR IPHONES

CREATE GRAPHICS CARD

AND MAKE A PORTABLE KEYBOARD

GOD IM SUCH A GENIUS

TO APPLEHQ!

WE WOULD HAVE TO MODIFY OUR IPHONES

CREATE GRAPHICS CARD

AND MAKE A PORTABLE KEYBOARD

GOD IM SUCH A GENIUS

TO APPLEHQ!
And I shall call it...

THE COMPUTER


HEY GUYS.

TORQUE NOW SUPPORTS IPHONE, OH WAIT.


I'm looking at this post and writing this with my IPod. Imagining Blockland on this is pretty nice but fitting add ons, saves, and the other stuff blockland uses would make my 32GB iPod explode. What happens when you get an add on with controls you need to bind? What the forget will u bind it to? Your index finger?
 :cookie: to who can figure this out. -maybe they could take out some things for blockland iPod version?

Why the butter forget you bumped this?


Even if it is possible, no.
If it works, no.
If it were out now, no.

Even if it is possible, no.
If it works, no.
If it were out now, no.
/Agree

Even if it is possible, no.
If it works, no.
If it were out now, no.

That really makes no sense. I can understand rejecting an idea if it's impractical or overtly offensive but to reject a working system without reasonable consideration seems quite foolish.

No mobile Blockland application exists right now so I'm not sure how you can outright reject the idea. If the proposal were more specific than just "put Blockland on mobile devices" then I might understand.

and the other stuff blockland uses would make my 32GB iPod explode.

BL only takes up about 7 GB on my computer, With all the addons i have.
Wtf.

BL only takes up about 7 GB on my computer, With all the addons i have.
Wtf.

Much addons and music loops there?

BL only takes up about 7 GB on my computer, With all the addons i have.
Wtf.
ONLY?
My Blockland is 905 mb and that is with add-ons reaching the datablock limit, a stuffton of music, a 480.3 MB catch.db, and a lot of saves named "asjfhaskg".

ONLY?
My Blockland is 905 mb and that is with add-ons reaching the datablock limit, a stuffton of music, a 480.3 MB catch.db, and a lot of saves named "asjfhaskg".

Phones take SD cards, so memory isn't to big of an issue.
That really makes no sense. I can understand rejecting an idea if it's impractical or overtly offensive but to reject a working system without reasonable consideration seems quite foolish.

No mobile Blockland application exists right now so I'm not sure how you can outright reject the idea. If the proposal were more specific than just "put Blockland on mobile devices" then I might understand.

Someone has made an alpha of Blockland on the PSP. I don't see why we shouldn't try gaming consoles as another output for Badspot to earn money. Example: The Xbox. It takes USE devices and it also takes it own special small keypad. Torque supports Xbox. If Badspot were to make the game for another system, Xbox would be the most practical.

most mobile devices don't have enough ram or cpu power to run both the OS of the phone as well as a game that demanding.


Now if you were to make an OS like ChromeOS but instead of making it only internet, it would allow only for the game to run, that's a different story.

Goddammit. What's so wrong with the PC version? Do we REALLY need a stuffty, laggy, bad looking-stripped-from-its-good-features-iPod Touch version?

Just no.