Author Topic: Is there an event or something that can apply a players avatar to a bot?  (Read 449 times)

Is there some combo of events or something I can do to make it so when a play clicks a bot or brick it will set their current avatar to the bot? Like the /applyAV command but with events.

I dont think so, I think VCE events have it, but why would you need this?
Also, this is a good idea.

I dont think so, I think VCE events have it, but why would you need this?
Also, this is a good idea.


Why am I getting a slight feeling it's for Harry Potter...Uhh....What are they....Boggarts!


Why am I getting a slight feeling it's for Harry Potter...Uhh....What are they....Boggarts!
I needed to know if it was possible so I can make a clone machine for a future RP I might make.

I needed to know if it was possible so I can make a clone machine for a future RP I might make.

Ooooooooh

Sounds good.

Uh I could take a look at my craftwork. See if I can patch something up.

Give me a few minutes.

Ooooooooh

Sounds good.

Uh I could take a look at my craftwork. See if I can patch something up.

Give me a few minutes.

Gah! Why can't I edit my posts? Anyway, I've got two methods.


Method A. Equip the applyav event from botmod script into a new event script.

Method B. make the event do /applyav when you press/activate him.

You would have to be stepping on the spawn to do method b.

I'm testing method A. now.

Stupid non-editing thing.

                     triple*
Sorry for double post people.


I tested it...It seemed to of Kinda worked. I'll fullproof it over the weekend.


Someone post here before then so I don't have to...Uhh...>What would be four./...Double..Tripple...Quadruple!


Something like that.

So are you making a new event or something?