Author Topic: VCE Help.  (Read 1665 times)

Hey. I've been playing Blockland for almost 2 years now, and I've been learning alot of events, there's just one that I'm stumped on. VCE, which is Variable/Conditional Events.

They say it's like some easier birth of eventing, but I swear. I DON'T GET IT. I'm just here for a decent tutorial or lesson. I'm desiring to make a RPG in my future, but I need to know VCE for it. I know how to do the rapidfire VCE event, but that's actually it. Nothing else I know.

If you could just PM me or post below a simple tutorial, I'd appreciate it.
« Last Edit: October 09, 2010, 08:22:19 PM by Jacky »

I made a VCE help topic too, and one user gave me some good advice to start.

I made a VCE help topic too, and one user gave me some good advice to start.
Give me a link please.

Give me a link please.
Ill copy and paste it to you.
Create a 16x16 baseplate.
Place 3 bricks, and make them red, orange, and blue.
First for the red brick, we're going to make this the brick that will give us a value (the cash)
Do,
OnActivate - Client - VCEModVariable - gold [Add] 50
You're finished with the brick that gives you a value.
Now, let's move on to the orange brick that will tell how much gold we have.
Do,
OnActivate - Client - ChatMessage - [You have <var:cl:gold> gold]
Do that, and click it and it will tell you how many gold you have.
Let's move on to the final brick, the blue brick which will exchange 50 gold for a single gun.
OnActivate - Client - IfVariable - gold [>=] 50
OnVariableTrue - Player - AddItem [Gun]
and click that then you click the orange brick.
So, to wrap it up.
1. Place 16x16 baseplate
2. Place 3 bricks on it.
3. Edit the red brick and click it once.
4. Edit the orange brick and click it once.
5. Edit the blue brick and click it once.
6. Click the orange brick.

go on RTB Wiki and learn it Ive good at it Just been trying to find out how to add exp to my builds

Some day I'm gonna write a kick ass VCE guide.

Ill copy and paste it to you.
Create a 16x16 baseplate.
Place 3 bricks, and make them red, orange, and blue.
First for the red brick, we're going to make this the brick that will give us a value (the cash)
Do,
OnActivate - Client - VCEModVariable - gold [Add] 50
You're finished with the brick that gives you a value.
Now, let's move on to the orange brick that will tell how much gold we have.
Do,
OnActivate - Client - ChatMessage - [You have <var:cl:gold> gold]
Do that, and click it and it will tell you how many gold you have.
Let's move on to the final brick, the blue brick which will exchange 50 gold for a single gun.
OnActivate - Client - IfVariable - gold [>=] 50
OnVariableTrue - Player - AddItem [Gun]
and click that then you click the orange brick.
So, to wrap it up.
1. Place 16x16 baseplate
2. Place 3 bricks on it.
3. Edit the red brick and click it once.
4. Edit the orange brick and click it once.
5. Edit the blue brick and click it once.
6. Click the orange brick.
thats a horrible tutorial

it's all just simple logic, all you need to do is add/multiply variables, and check if they are =, >, >=, <, or <=