How is a playertype able to point down like that? Is it hinged to do that? Does it have some sort of flying mechanic?
Go to third person.
Look down.
Watch as your playertype antimates leaning forward.
I don't know if it is possible to give different animations for looking down in the air and on the ground, but since, as far as I know from my almost nonexistant modelling experience, it is an animation that the engine interpolates to the correct angle, so yes it is possible to turn the whole thing.