Author Topic: Loading horse.dts as vehicle datablock  (Read 440 times)

I'm trying to load the horse.dts as a vehicle datablock, however:
when I try to load it on a vehicle brick, windows says "Blockland has encountered a problem and must be quit"

What am I doing wrong?
Is it because the Horse has different joints/bones than a vehicle?

Console.log doesn't tell me anything, even with trace on.