Poll

Which coloration looks better?

The Greenish/Yelllow one
11 (45.8%)
The Grey one
13 (54.2%)

Total Members Voted: 24

Author Topic: The Steyr AUG A2  (Read 16936 times)

that might be true, ill post ingame pics soon
« Last Edit: October 23, 2010, 04:01:31 AM by Midway Sentinel »

OK! i finally have the ingame pics after making many changes to the model and code, so here they are:


this look freakin nice!!!!! :D

Someone has already made a Steyr AUG...

But this one's model is pure love.

:D

But I DO NOT like the way it looks with hands D:

i was aiming for looks, detail, and performance, and it was supposed to look real, so yeah it isnt very blocko ill admit :/


keep up the comments, ill try to have it fixed soon!
Keep it the way it looks in Milkshape, It is forgetin smexy.

Takato, you have a way of double/triple posting.
And, you should make the hand on the foregrip rotated so that it looks nicer.

Oh my god it's hideous, there's far too many polygons and fits the theme like a square peg fits a round hole. Seriously.
Seriously? Why must you be such a richard?

There is no "Theme" to fit. Just because a model doesnt look blockier than something from a 10-year old video game, doesnt mean its hideous. That is actually a VERY nice looking model in comparison to most. I prefer my games to NOT look like stuff, thank you.

Im not saying blocko isnt good, but this is better.

Edit: damnit Jack xD

rotated so that it looks nicer.
how do you mean?

That is actually a VERY nice looking model in comparison to most.
Im not saying blocko isnt good, but this is better.
Someone has already made a Steyr AUG...

But this one's model is pure love.
this look freakin nice!!!!! :D

thanks for the complimenting comments, this is a real morale boost for me.

Why o' why have you still got that waffling on the magazine, it's hideous and bulks the polycount unnecessarily.

Seriously? Why must you be such a richard?

There is no "Theme" to fit. Just because a model doesnt look blockier than something from a 10-year old video game, doesnt mean its hideous. That is actually a VERY nice looking model in comparison to most. I prefer my games to NOT look like stuff, thank you.
I don't have to be a richard, but molycoddling people doesn't do anything, if he doesn't take his juice and suck it up, then I might've well just not have said anything. I don't mind if he doesn't conform to the theme, he'll only lose my approval. Besides, I know fine models well enough, I churn them out constantly. But alas, you're entitled to your own opinion, even if it is misguided.

Also, I'm not going to feed instructions to him on a silver platter, it's his job to experiment until he stops getting stuff, I had to (and have to) go through it, nothing wrong with it.

1. look at a pic of an A2 and you'll see the magazine design http://www.classicarmy.com/images/SP015Pa.jpg
2. why dont you release those weapons as add-ons then?
« Last Edit: October 23, 2010, 01:42:43 PM by Midway Sentinel »

1. look at a pic of an A2 and you'll see the magazine design http://www.kapowwe.com/mm5/graphics/00000001/aug-a2.jpg
2. why dont you release those weapons as add-ons then?
1. Hey, AK's have waffle magazines, still, they're an eyesore.
2. I did, but most of the time I don't fancy releasing my stuff because the public don't deserve it (Hoo haa).

ive only seen an AKs-47u on google that has one, but i would have to agree with you, doesnt look too good on an AK http://documents.webmaestru.net/Arsenal-AK47-Rifle/Avtomat-Kalashnikova-AK-47-Bulgare.jpg

AKS-74U != AKSU-74. But still, pay attention to polycount, that waffle magazine makes me gag due to poly wastage.

all they are are a bunch of boxes, ten to be exact