Now, I'm not talking about the torque engine specially, more like Java, Flash, C++, and stuff like that. (I'm not completely sure if these all have their own separate coding language, so if I am incorrect here, please point it out nicely)
I do plan to take computer science next year, but I am not sure how in depth it will go into coding, and I want to learn now, so I'm asking a few questions for you guys:
1. Is there a good book or online guide that teaches the very basics for beginners?
2. What do you learn exactly in Computer Science? (A bit off topic, but relevant)
3. What are some very user friendly game engines to which are easy to code modifications into?
4. What specific areas of advanced mathematics should I know that would be very useful? (Ex. Functions, Variables, etc.)
Some skills I have which may be useful as a side note:
1. Quick learner of algebraic mathematics.
2. Able to navigate and operate computers well. (Basically meaning I know to use most computer functions such as task manager, run, and stuff like that, which some people don't know how to use)
Some problems I have I have:
1. I don't have that much money (Basically meaning that I can't hire a tutor and whatnot like that)
2. Time is constricted by school
It would be appreciated if you could answer my questions and suggest a good guide or something which could help me, or ask questions to clarify anything in this post.