Author Topic: Dataduster 4x4 Vehicle [3472x2424]  (Read 1654 times)

Quote from: leetzero
A simple Vehicle which I made on a A4 paper, scanned and edited it's rotation on Landscape. The scale of the image is 3,472 x 2,242 pixels in scale. I scanned it with a 300 DPI scanner, I can scan it with max 24000 DPI, but there was no need of a abc,def x ghi,jkl resolution file with xy gb size in my computer, or this website.
The drawing was made using a pencil and a compass for the wheels... And a ruler.
Shading was done by freehand.
Sun was kind of meh... So are the shadows, but the car itself looks quite of weird, could deserve "state" of "cool".
[size=95]I required to edited the vehicle after because the compass made some holes in the wheels, holes which were not supposed to be there, therefore used a little brush on them. If you look in the center of the wheels you will be able to see.[/size]

Image
Original topic

Edit: Hao2poll?
« Last Edit: October 31, 2010, 05:12:49 PM by LeetZero »

I remember talking to you about this on steam, I love it.


I remember talking to you about this on steam, I love it.

You mean 2 minutes ago?

You can rmove pagestretch noa.

How about the gold?
I'll link to a full-image.

Edit: perhaps not. The image is still full if I paste the image link.
Whatever I'll just make a link towards the image.
« Last Edit: October 31, 2010, 05:06:44 PM by LeetZero »

This looks like a prime example of the best image someone could make without making any effort to learn or develop basic aesthetically pleasing pencil shading.

This looks like a prime example of the best image someone could make without making any effort to learn or develop basic aesthetically pleasing pencil shading.

I have no idea if I should take that as a compliment or as a insult.

I have no idea if I should take that as a compliment or as a insult.
A lil bit of both.

Seriously, the car looks put together well enough but the lack of even half decent pencil shading makes the whole thing look amateur. You'd be much better suited by keeping white areas clean of smudges, always shading an area in the same direction (i.e. around the tires, don't shade them by making long linear strokes that only end up going in a couple of different directions.) Anything you want to have a hard edge you should draw that line and then shade completely inside of it. Also, don't do other stuff around the car (grass, sunlight, etc.) with what looks like scribbles. Finally, keep a volume that you want to have a consistent shade consistent. Don't get slightly lighter in some areas if it's not 100% intended. If you're doing a gradient (light to dark, for example) start by filling the whole thing in lightly and then start filling in more and more fairly light shades in increasingly narrow strips, fading between them as best you can.

I'm not artist pro, but those are some things that I think would improve it immensely. It's kind of like how proper grammar, capitalization, punctuation, and spelling can make someone seem immensely more intelligent.
« Last Edit: October 31, 2010, 05:31:13 PM by Sirrus »

-snip
I'm not artist pro, but those are something that I think would improve it immensely. It's kind of like how proper grammar, capitalization, punctuation, and spelling can make someone seem immensely more intelligent immune to Grammar national socialists.
-ahem-

Unfortunately, I am not a technical drawer, don't want to be professional, and I don't want to be an artist.
Indeed, the stuff you pointed are indeed, stuff which I used/didn't use too well on the drawing.
The grass, sunlight, etc. was done to create a specific "scenery", the grass, with the ground makes it a feel of a 4x4 car which is made for Off-Road, if it was a racing car, for instance, a road, or a racing lane, would've fit well.
"You can't have a tree without soil" ; the closest quote I can think of.
Either way, about the shading at the wheels, making it in segments sounded like a win of time.
About the pencil shading, it looks way better in real life, it's a scanner, not a human-eye-scanner. Obviously quality was reduced [or increased?], but lightning sure was, hiding some aspects. Or revealing.
The teacher that teaches us to draw told us to use the end of the pencil, then easily move it around a bit, while having the shadows held with more grip, and more pressure, and shading less and less grip and pressure.
Excuse my grammar, if there are mistakes.