Author Topic: U1 Iroquois - By Stratofortress (With Sounds!) V2!  (Read 8815 times)

The U1 Iroquois is simply a helicopter Stratofortress made.
I got bored of how it never had sounds like the Blackhawk or Skycrane or Cobra, so i did the favor of Adding a cool sound to the helicopter!

All credit is to Stratofortress who created this addon

I added the sounds and edited the script for it to work.
Please post any bugs or problems!
Download



Please, all i did was add sounds to this. Can everyone learn to appreciate what good
things these forums have to offer without any fuss or pointless arguement?

Updated! Now lifts up when you press space button!
« Last Edit: November 04, 2010, 12:13:08 AM by Arcturus »


Very good, but can you add vertical lift to it?

Whenever I got this off of the RTB archives, this was never kept enabled, so I think it was crap oned.

Did Stratofortress let you upload this here?


Very good, but can you add vertical lift to it?
I don't believe that is possible

Did Stratofortress let you upload this here?
He left the forums, i dont think he would even reply to my PM's

He left the forums, i dont think he would even reply to my PM's

Meaning that you are not allowed to post it.
My opinion.

Nice, I was planning to put this on my lost add-ons topic without the sounds but this is good.  Nice job, Im gonna DL right now.

Also, if you can, and the vertical lift script, and make it go up when you press Space.

Meaning that you are not allowed to post it.
My opinion.
Uh, your opinion is invalid because you fail to provide a solid argument.
He left the forums and gave his projects away, He wouldnt even reply my pm.
Deal with it.

I don't believe that is possible
Is too, Iv'e done it myself to both the Cobra and the Blackhawk.

Code: [Select]
function heliVehicle::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val){
      if(%triggerNum == 2){
      %pmount = %client.player.getObjectMount();
      %pmount.setVelocity("0 0 20");
  }
   }
}
This should do the trick.
Update is soon, and if Leet keeps bitching about this, im just going to lock the topic because i dont wanna hear it.

Code: [Select]
function heliVehicle::OnTrigger(%this, %obj, %triggerNum, %val)
{
   if(%val){
      if(%triggerNum == 2){
      %pmount = %client.player.getObjectMount();
      %pmount.setVelocity("0 0 20");
  }
   }
}
This should do the trick.
Update is soon, and if Leet keeps bitching about this, im just going to lock the topic because i dont wanna hear it.
Yay

The only question is does the lift script add velocity or "teleport" it upwards a little bit each time?