Author Topic: Scripting schtuff  (Read 969 times)

I really want to learn how to script, i just need to know what to script IN, and a kind of tutorial that tells me what to use for things like weapons and server.cs files.

Please just post what i am supposed to learn to script with blockland, and a couple tuts if you can.
Thanks! (i don't really know if this is wrong section ._. it IS related to blockland, i just posted it here for more publicity since help gets stuff views.)

The scripting language of Blockland is called "Torque Script"
Everyone has their own method/way of writing script in Blockland.
Some people can write from scratch. Other people copy paste/edit other scripts.


Big list of tut's (Bookmarked for me)
http://forum.blockland.us/index.php?topic=108156.0



I favorited all of those tuts.
Are they enough for you to completley learn?

It depends on what you're looking to make.
For simple weapons and vehicles, all you really need to worry about is the modelling, the scripting is just changing a few values and names
More complicated scripts, you're not going to learn everything through tutorials, you'll need to experiment and gain experience, and figure some things out yourself.

I'd use Notepad++ for scripting.
For modeling, either Blender or Milkshape. Milkshape is $20 and doesn't do much other than simple models, Blender is free and has a lot more features, allowing you to move into other things if you like modeling.
And then you'll want something like winrar to compress everything into a zip if you release it.

Nope.
if you know what you're doing, then yes, if you're making something simple

How easy something is is based on experience, both Blockland specific, and coding/modeling in general
When I was new to scripting I had trouble making a simple edit work, but recently I've thrown together 1000+ line gamemodes pretty easily.

yeah, i guess i'll have to use a bunch of tuts and learn this all.