Author Topic: Mini-Game Start/Reset/Update Crash  (Read 2050 times)

For some reason almost every time I reset or update my mini game my server crashes (Blockland doesn't crash, just the server, its dedicated.) , sometimes it happens when i start the mini game as well. This is one of those times.....

----LOG----
Posting to master server
Posting to rtb server
Executing Add-Ons/Script_achievements/base_triggers.cs.
Dedicated server is now running.
White Tiger spawned.
Sending map list to White Tiger
White Tiger is uploading a save file.
Save file uploaded in 0:07.55 (562 lines).  Processing...
LOADING BRICKS:  (ColorMethod 3)
/Users/******/Desktop/Blockland v19/dedicated.command: line 5: 85436 Segmentation fault      ./Blockland.app/Contents/MacOS/Blockland -dedicated -map bedroom
logout

[Process completed]

It says map bedroom above but I wasn't on that map I was on Vice City, Weird.
Anyone know why it keeps crashing? Im assuming because, Segmentation fault, but wtf is that?


Upload your actual log file.

Upload your actual log file.
Okay here it is.

Oh, btw, today i was able to host a mini-game on the map BEDROOM without it crashing do to minigame reset, start, or update. So i think it has something to do with the Vice City Map?

......crashing do to minigame......
the word do is suppose to be "due". so it'd say ".......crashing due to mini-game......."

I guess you'll have to live with maps suited for the game.


Oh, btw, today i was able to host a mini-game on the map BEDROOM without it crashing do to minigame reset, start, or update. So i think it has something to do with the Vice City Map?

You already figured it out.

You already figured it out.
False. It crashes on Kitchen and Bedroom now to. PROBLEM STILL UNSOLVED

Here's the problem:

1) Badspot is too lazy to make a robust error handler for Mac Blockland
2) TGE for Mac is buggy
3) Apple needs to fix the error handling on Terminal

Here's the problem:

1) Badspot is too lazy to make a robust error handler for Mac Blockland
2) TGE for Mac is buggy
3) Apple needs to fix the error handling on Terminal
Thank for being actually helpful. My problem is still not fixed but what you have me was a hell of a lot more helpful than saying "you'll have live with it"
I guess you'll have to live with maps suited for the game.
-Problem still remains, anyone have any productive suggestions?-

Sorry but it's hard to find a solution when I can't find the problem.

Try running the game with just default add-ons.

Sorry but it's hard to find a solution when I can't find the problem.

Try running the game with just default add-ons.
OMG, dude you are amazing, I was a little rude to you and you don't even sound mad. That impressive, thanks for the suggesting ill try it.
P.S. : on occasion i get something called malic(spelling incorrect) error and it crashes my serveR? wtf?

-Problem still remains, anyone have any productive suggestions?-

Its been getting worse, now its just randomly crashing. One of the times it crashed is actually want a Segmentation fault  it was a bus error (as seen below).
This crashing is getting quite annoying, my server doesn't even lag at all it just randomly crashes......

AUTHCHECK: Bloodhound226 = internet client -> internet server, regular auth
Auth Continue Successfull: Bloodhound226
AUTHCHECK: ultamite ninja = internet client -> internet server, regular auth
Auth Continue Successfull: ultamite ninja
agent: HOLY stuff
Trenton989: <is better
/Users/bmlogan/Desktop/Blockland v19/dedicated.command: line 5: 11428 Bus error               ./Blockland.app/Contents/MacOS/Blockland -dedicated -map bedroom
logout
[Process completed]

-Problem still remains, anyone have any productive suggestions?-
-Keep in mind its not just a mini-game problem, theres a problem with my server we now know-