why would i thank them for asking a question?
and if you're saying for them to thank me, maybe they haven't seen this yet, as funnily enough, the world doesn't revolve around you, and so things do not update when you look at them
Yes, I've only just seen it. Thank you for the help. So there is no way for a brick to detect another brick as of yet?
I don't quite understand the event you gave me, the delay on 'contentstop' will just cause the door to close after 500 milliseconds? not when the player stops touching the brick?
Could you please tell me how this works? I'll try it now though. Thanks again.
EDIT: Okay, your idea works, after disabling the 'onContentStarted' line on the door...
Oh, I've literally just worked it out now; So when you're on the platform, because the delay on the contentstop is above that of contentstart and cancelevents, it loops contentstart while on it? like ">Recognizes onplayertouch>sends contentstart>cancelsevents>starts again"? But I'm still not sure on how stepping off the platform would just disable the cancelevents line and go straight to contentstop... It confuses me. :/