Well wasn't that helpful....
Ill tell you
You're trying to make assassin right...? Well first open up any job (pre-made) make it the way you want and rename it. Place it on your desktop before you make any changes then rename the "icon". Open up the City RPG File...Go down to "scriptobject"Drag it to desktop For example use mine:
// ============================================================
function JobSO::populateJobs(%so)
{
for(%a = 1; isObject(%so.job[%a]); %a++)
{
%so.job[%a].delete();
%so.job[%a] = "";
}
// NOTE: Order is incredibly important. Jobs are referenced by ID, which is determined by order.
// Mixing up the order of these professions will cause save data to reference the wrong job.
%so.addJobFromFile("civilian");
%so.addJobFromFile("grocer");
%so.addJobFromFile("policeman");
%so.addJobFromFile("policechief");
%so.addJobFromFile("criminal");
%so.addJobFromFile("bountyhunter");
%so.addJobFromFile("official");
%so.addJobFromFile("miner");
%so.addJobFromFile("shopkeeper");
%so.addJobFromFile("armsdealer");
%so.addJobFromFile("lumberjack");
%so.addJobFromFile("laborer");
%so.addJobFromFile("tailor");
%so.addJobFromFile("councilmember");
%so.addJobFromFile("administrator");
%so.addJobFromFile("tourist");
%so.addJobFromFile("president");
%sddJobFromFile("mayor");
%so.addJobFromFile("cia agent");
%so.addJobFromFile("criminalboss");
%so.addJobFromFile("supervisor");
%so.addJobFormFile("tourist");
%so.addJobFromFile("assassin"); %so.addJobFromFile("undercovercop");
]
Just type in your job like so at the end. Put the scriptobject back into your CityRPG file and save over it. Go to the jobs folder and drag your job from the desktop into the jobs folder. Open up Blockland and there you have it added jobs! If it doesnt work you messed up the scripting or you are not hosting the server correctly.