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What should I do next?

Medival Castle Siege
12 (23.1%)
Finish the Infiltration TDM
13 (25%)
Space Cruiser War (think battlefront)
27 (51.9%)

Total Members Voted: 52

Author Topic: Taboo's Big Ass Fort Siege! (IMEGE HOVY: 33 img)  (Read 22301 times)

TABOO'S BIG ASS FORT SIEGE
the "big ass" instead of "big 'ol" in the title tells you how awesome this is.

Basically, this is a big assault from a small based rebel team to a gigantic based corporation team.
Please not that if the server is semi-public, you can use the password madotsuki to join right away!

Easy Mode Access - Table of Contents!:
News
Imeges
Sign-Ups
Score Card
Gameplay
Server Status
Bottom of Post



NEWS:
(newest will be larger font)
12.14.10 Both teams have added consoles to mark waypoints on people's compasses using special new systems! In addition, the Corporation has converted their large ceiling fans into power generators, that can slowly electrocute people who pass over them!
12.7.10 The orchestrator of this war joins a mysterious group as a result of this!
12.7.10 The Rebellion claims their first win with another close score of 5 - 6!
12.6.10 The Corporation claims another win close with a score of 4 - 3!
12.6.10 A scout team sent out by the Rebellion has constructed beacons along the mountains to help pilots find their way to the enemy base!
12.5.10 Major improvements made to the build with help from Treynolds.
12.4.10 Victory for the Corporation accomplished with a close score 6 - 5!
12.4.10 Project completed and open to the public!
11.30.10 Project started as a result of inspiration from Rykuta.


IMEGES:
.jpeg artifacts. thousands of 'em.


Overview of Rebellion base.


Overview of Rebellion base.


Main room in the interior, where people spawn.


Main room in the interior, where people spawn.


Land vehicle room. In the corner is the console used to recover vehicles (including the choppers on the roof).


The armory. That console, when given a correct password, enables the lockdown.


Top view. Here you can see the trapdoors used to get to and from the roof.


Lockdown, in case the defenders get too feisty.


Lockdown, in case the defenders get too feisty. Here you can see the bullet reflectant barriers that protect the armory and vehicle room.


Lockdown, in case the defenders get too feisty.


A better view of the trapdoor, and the ladder that adds necessary velocity to climb and opens to door. Touching the door also opens it.


A final overview of everything from above.


Now if you head North several miles....


An overview of the Corporation base.


An overview of the Corporation base.


The inside of the hangar, where you can see the central capture point.


An artsy shot of the door from the CP.


Detail shot of the unnecessarily pretty windows.


The spawn room. Not much to see here.


The armory! Wapons, thousands of em.


Detail shot of a tower.


The interior as seen in the bottom from an entrance.


The actual sniper's spot.


The roof of the tower, with a tank cannon handy for those pesky Blackhawk choppers.


The roof of the hangar, with spinny fans of doom. Obviously, falling in them results in death.


Now what does this do?


It opens the hangar gate! The loud sirens and flashing lights are hard to miss, so anyone who hears it will definitely come running.


And what does this do?


It disables the ceiling fans! Now attackers can easily drop in through here.


A big overview of everything.


A top-down of the capture point in the hangar.


A top-down of the spawn rooms and armory. You can see how they're connected here. They are mirrored on the other side of the hangar.


A top-down of the towers. You can see the grilles here that snipers can defend themselves through (or be attacked through...?).
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SIGN-UPS:
(a * indicates a leader, a * a second in command)

The Rebellion
1. .::Taboo::. (10482) *
2. Frog (10734)
3. Treynolds416 (4283)
4. SWSOE (3013)
5. Scream. (12589) *
6. Mr.Interceptor (18624)
7. Kinko (5961)
8. tber123 (15312)
9. herrerarausaure (14937)
10. Leonstormrat23 (15794)

The Corporation
1. Choi (11606)
2. Yorktown95 (9332)
3. Orion (3599)
4. Mr.Jacksaunt (20564)
5. Kiddeh (8316)
6. Leon S. Kennedy (20830)
7. Shadowed999 (22972)
8. Mr. Pink (11215)
9. PowerDag (1856)

(please note that there are NO real limits to how many people can be on each team, and these are essentially just reservations, as there server will be up whenever, rarely with a designated time. also, team as generally mixed upon the end of a round, so no whining)
(upon signing-up, you will be sent the private-game server password. i can't make this totally public since most people are stupid and would ruin it, so please keep it private!)
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SCORE CARD:
GAME 3
(December 6, 2010, 4:30pm - 6:50pm)
5 - 6
GAME 2
(December 5, 2010, 5:20pm - December 6, 2010, 7:43pm)
4 - 3
GAME 1
(December 4, 2010, 9:45pm - 11:16pm)
6 - 5
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GAMEPLAY:
The Rebellion, as the attackers, must of course attack the Corporation's large base! Using teamwork and under the leadership of their designated leader, they can attack in many ways. Victory for the rebellion is reached by either taking full control of their base by capturing the primary control point or wiping out the other team.
The Corporation, as the defenders, have to fend off the Rebellion's attacks for at least 15 minutes or eliminating the rebellion entirely before achieving victory. By keeping good guards and sending out scouts and patrols to spot for enemies, as well as managing their men and the door/fan controls. Without vehicles, they could in theory strike it out on foot or steal a Rebel's to attack their base, but this is not reccomended.
Due to friendly fire being on and life limit of 3, strategy is very necessary for victory. Simply firing rockets everywhere from a chopper will only get a person and their team dead. By following the teams' leaders, they can hopefully reach their goals.
Please note that, due to the very large nature of the game, it is recommended that you install the Compass and Waypoint System for easy navigation. The server will always have waypoints set up for both bases.
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SERVER STATUS


Please not that if the server is semi-public, you can use the password madotsuki to join right away!
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« Last Edit: January 10, 2011, 08:48:46 PM by .::Taboo::. »

Do some of these people even know where North is on the slopes?

Why don't you add an arrow or 2 to let them know where to go.

I was there, but you closed it down.

If you're hosting now, I'd like to sign up

Do some of these people even know where North is on the slopes?
Why don't you add an arrow or 2 to let them know where to go.

I will be, and I'm going to add a download link for the compass mod to the OP later.
I was there, but you closed it down.
If you're hosting now, I'd like to sign up
Give me your ID, name, and which team you'd prefer, and I'll add you.

Hmm, may I be signed up for the Rebellion?

Frog / 10734

I will be, and I'm going to add a download link for the compass mod to the OP later.Give me your ID, name, and which team you'd prefer, and I'll add you.
In no particular order: Rebels, 4283, Treynolds416

stuff, accidently quoted OP

stuff, accidently quoted OP
oh god that'd be the worst thing ever.


Both of you added, along with a link to the compass mod and an anchor to the bottom of the OP in the ToC.
I'll begin the actual game and send out passwords soon.


oh god that'd be the worst thing ever.


Both of you added, along with a link to the compass mod and an anchor to the bottom of the OP in the ToC.
I'll begin the actual game and send out passwords soon.
Yea, I ninja'd out.

You can just IRC me the pass, I'm on


I would like to sign up, any team is fine for me, your call.

I would like to sign up, any team is fine for me, your call.
name and ID?

I wanna be on The Rebellion.
But I'm ok with The Corporation.
I wanna see something like this and how it turns out.
Mr.Jacksaunt
20546

hoovy is spy.

I'll be on the corporation

Orion
3599