Author Topic: Trench Mod crashes?  (Read 558 times)

I was gonna make a trench TDM, and I tried making a 64x cube out of the trench, it lagged, then crashed.
This is the only thing it said in console.
Code: (Console) [Select]
fxDTSBrick::removeFromDownList - no bricks in list!
But it don't happen with the other bricks.

Looks like it's having brick tree errors... It's trying to find bricks below it when there aren't any.

Looks like it's having brick tree errors... It's trying to find bricks below it when there aren't any.
Is there a solution to this problem?

Sorry for double post, but I just tried it with a 32x cube, it appears to do it with everybrick

I don't remember a modern trench add-on that doesn't get built on a regular 64x layer to block people from escaping... Have you tried building it on something?

Warning - while you were typing a new reply has been posted. You may wish to review your post.

Ya, try building on something.

I don't remember a modern trench add-on that doesn't get built on a regular 64x layer to block people from escaping... Have you tried building it on something?

Warning - while you were typing a new reply has been posted. You may wish to review your post.

Ya, try building on something.
Tried building it on a 64x64 baseplate, but still didn't work.
Any other suggestions?

Tried building it on a 64x64 baseplate, but still didn't work.
Any other suggestions?

Well, all I got is... it's trying to remove bricks from under it... Meh.

Well, all I got is... it's trying to remove bricks from under it... Meh.
Well, I tried the Bricks, not Cubes this time, still did it, but didn't showed up an error.
I think that error was from something else?