Author Topic: How to make textures work with milkshape?  (Read 2930 times)

I know how to apply the textures and everything, but whatever i do, they won't show up in blockland once i have exported it, it just shows up as black. Help?


The picture has to be 256x256 in pixels

Don't thank me, thank Venom since hes the one who told me how to do it

OH! Which reminds me, i'm gonna release my newest energy sword today when i get the chance

Oh shoot, thats right, this is all Blockland0002 and Retail Blockland, no more RTB :(

Also, You can use any of these combinations:

256x512, 512x512, 256x1024.... They must be in multiples of sixteen.

16x16, 32x32, 64x64, 128x128, 256x256 and 512x512 are the square sizes.
« Last Edit: March 12, 2007, 07:37:08 AM by stevey1000 »

128x182 what have you been smoking?


Also, You can use any of these combinations:

256x512, 512x512, 256x1024.... They must be in multiples of sixteen.

16x16, 32x32, 64x64, 128x182, 256x256 and 512x512 are the square sizes.

You have 512x512 in twice.

You People criticize too much.
« Last Edit: March 17, 2007, 09:39:16 AM by Cat seeker »

Is it possible to make it, like, 64x256?


You can make any size Texture as long as its like 256 64 512 32 16 etc.
To find the sizes you times 16 by 2 then times the next number by 2 and you get the sizes your allowed to use.