Author Topic: Construct and Battle - Worlds.  (Read 2705 times)

Oh, when I read the title I was like "Oh boy I get to make my own planet the way I want it to look?" then I was dissapoint

IN FACT NO ONE TAKE MY IDEA BLEH BLUH BLUH
There's no template because i want you to be creative. Just a circle type planet can get boring- WHY NOT TRIANGLES.

You create your would and add on stuff to it (Start out with not futuristic - Be fair,this is a war game too.)

You're basically gods,and you can create stuff but i have to approve it (so you don't go spawning mega dropship with explode chaingun rocket with 90000000001 hp or some stuff)

So get working.
sorry flamecannon pls dont hurt me :c

You can spawn things on other planets,which is how you make battles before you get rocket ships.

omg u bananajuicer!!!!!111

Well I might as well include more detail on what I wanted since you are
a bananajuicer!!!

what i was going to do lol!
  • The planet HAD to begin as a sphere, alterations could be made slowly to the planet
  • some weird currency rule, there were 3 worldy currencies and people would pick one to use
  • fighting would take place in space and on land in sceneries the user or i would make

the rules i would have done lol!
  • Each user started with a set currency depending on which the user chose
  • A player would have one special ability during fighting. Ex: During one phase of fighting all ships in a specific area would have their attack doubled
  • users must update their planet at least every week or else a raid can be set and their planet would be overtaken.
  • semen
  • If a user runs out of money they would have a week to regain stability or else all the people on the planet will slowly leave to other planets
  • (this scenario is the same if a user runs out of ships/crafts/resources)
« Last Edit: December 22, 2010, 12:21:08 AM by Flamecannon »

omg u bananajuicer!!!!!111

Well I might as well include more detail on what I wanted since you are
a bananajuicer!!!

what i was going to do lol!
  • The planet HAD to begin as a sphere, alterations could be made slowly to the planet
  • some weird currency rule, there were 3 worldy currencies and people would pick one to use
  • fighting would take place in space and on land in sceneries the user or i would make

the rules i would have done lol!
  • Each user started with a set currency depending on which the user chose
  • A player would have one special ability during fighting. Ex: During one phase of fighting all ships in a specific area would have their attack doubled
  • users must update their planet at least every week or else a raid can be set and their planet would be overtaken.
  • semen
that's a nice idea.

you can actually pretty much take this over but i want to still do the things i have to in order to keep this fair.

that's a nice idea.

you can actually pretty much take this over but i want to still do the things i have to in order to keep this fair.
No no I'm too busy, you're not with two community projects set in one day!

Homeplanet
Zyion


Current ship designs:

Suggestion: Perks.

There will be 3 genres of perks, 5 in each genre. You can only pick one from 1 genre, totalling a total of 3 perks.

Planet:
Atmoeven (better weather and temperature means better for people to live)
Volcanillion (volcanos (if any) can attack enemy raiders at a 25% rate, can be upgraded 2 times)
Recourcebags (+50% recource gain)
Motherland (Takes 150% of time to overtake)
Moneybags (Items cost 75% of actual cost)

Ships:
Carbonite (+25% ship health)
Captain Special (75% of special recharge time)
Pointaspikey (Projectles penetrate at a 25% rate, can be upgraded 2 times)
Eaglesnipe (+25% accuracy)
Forcefully (50% knockback rate)

Other: 
Bob Builder (Building is 25% faster)
Bonkee (25% stun rate for heavy cannon-kind weapons)
Wimpy (Allows combat escape with restoring 25% of damaged ship health, if damaged below 25%)
RAT-AT-AT (+25% of firerate for specific weapons)
Zero Gravity (-25% of weight for ship equipment, can be upgraded 2 times)



Sorry for not placing them in more fitting genres, feel free to alter it, or add more.

Cyber this is not becoming Ship of Duty: Modern Planets 2.

you just upgrade your ship.

Homeplanet
Zyion
Supreme,I like your designs,you can keep all of them except that you can't have them instantly.

You need to start out cavemen style so you don't rush a planet the moment it starts up.

You can only spawn 6 units at a time,and they will be in different genders for....repopulating reasons.

different genders for....repopulating reasons.
tomas64 and rainbow disagree



5000th post
« Last Edit: December 22, 2010, 04:28:27 PM by Rookie »

Homeplanet: Neorack
Moon: Bollux

blah, it has two super-continents.


What program do you guys use for these?
Paint.net or something?

Double toast.
My homeworld, Opor

The two moons names are Ali and Gher.
The sun life Expectancy is 3.2 billion years.
One day is 28 hours.

Question: if we don't start out with at least a bit of space-fairing technology, then what would be the point of having each forum member have a seperate planet?

Question: if we don't start out with at least a bit of space-fairing technology, then what would be the point of having each forum member have a seperate planet?
You can spawn things on other planets,which is how you make battles before you get rocket ships.
Double toast.
My homeworld, Opor

The two moons names are Ali and Gher.
The sun life Expectancy is 3.2 billion years.
One day is 28 hours.
GOD loving DAMNIT START OUT AS MOTHERloving CAVEMEN OR SOME stuff DAMN

GOD loving DAMNIT START OUT AS MOTHERloving CAVEMEN OR SOME stuff DAMN
I think it would make more sense to start futuristic modern, as if life has already run amok the planets. I mean come on, it'll take forever to start others from raiding others.