Author Topic: Trouble with Bot Health  (Read 986 times)

I was working on a boss fight in Blockland. I was going to use a standard bot for the boss. Setting the events, I chose:
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onBotSpawn - Bot - SetHealth - 1000I spawned the bot, then the default gun to test it out. The bot died in only four shots. I was like, "What the forget?!", so I added another event to the mix.
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[eventdelay - 100] onBotSpawn - Bot - AddHealth - 1000I tried it again, and it didn't work either. Could somebody help me with this?


Adding more health than the bots spawns with normal requires making a new playertype.

However, you can make the bot resist damage like this:
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onbotdamaged - bot - addhealth - ~15