Author Topic: Jubel Elimination TDM - Delayed until end of Christmas  (Read 2871 times)



   
     The TDM I am working on is about capturing the key points. It is situated on the mountain of The Slopes. There are 2 Teams, the Rebels and Strikers. The two teams are supposed to capture these to gain point related advantages.

The Strikers are an Anti-Air based team, with 2 snowmobiles, 2 Biplanes, and 1 Fighter Jet.

The Rebels are an Anti-Personel based team, with 2 Transport helicopters, 2 stuntplanes, and 1 Fighter Jet. Because of their location on the side of the mountain, Land vehicles cannot get up the hillside

I tried to base each map off the design of V8 forts/bases and whatnot.

This is the map that also appears in each base.
Each oddly coloured part is clickable in-game.
RED DOT = Strikers
BLUE DOT = Rebels
YELLOW/GREEN DOTS = KeyPoints.


Progress

Striker Base = 100%
Rebel Base = 100%
KeyPoint 1 (EMP - Grants 5 kills worth of points.**) = 100%
KeyPoint 2 (Com. Tower - Grants 7.5 kills worth of points.**) = 100%
KeyPoint 3 (Seismic Pulser - Grants 5 kills worth of points.**) = 100%
The Village* = 0%
Abandoned Buildings* = 0%
Sound Implacement = 20%

*Not Mandatory
**For every 60 seconds




Game Details
  • Each round lasts 30 minutes.
  • *Round end after Rebel base destroyed.
  • Self-Select Weapons
  • Community made area.
  • Projectile Weapons ONLY (i.e. no grenades)
  • Long - Medium range battle
  • 10 pts per kill

Why I am implementing these:
  • 30 minute rounds give the game a chance to reset, and get rid of scores gained by cheating
  • Planned for Strikers' team
  • For user satisfaction
  • For more community interaction
  • Because I don't want idiots just using grenades and/or explosives.
  • Because of the large scale battlefield.


The Village

     The Village is a part of the build I want to include with secondary, minor capture points, based on giving the team advantages, instead of dealing disadvantages. Such as bonus points, stronger weapons, other vehicles.

     Each building will only be 24x24 units max. 2 stories of 7 bricks tall. No interior detail is required, but is suggested if possible.

- - - - -


     It will feature a Fountain in the middle, which if activated at every possible time, will grant 5 kills worth of points to said team every 30 seconds.

     A Armoured Van will be included, instead of the slow and weaker snowmobiles granted in the bases. The RPG, and LMG will be avalable to counteract this.

    Among this, an extra RPG will be here, with 15 second respawn. A Crossbow, and Kaje's sniper rifle, instead of the lousier Blue Sniper Rifle.

Applying for The Village

  • Be able to at least build a moderately detailed house on a 16x16 plate.
  • Be able to include a slight theme to the house to the server.
  • You must own the game.
  • You can listen to instructions.
  • Work without help.

BUILDING FOR THE VILLAGE STARTS TODAY
DON'T BOTHER HELPING ME WITH OTHER STUFF, YOU'LL GET THE SAME ANSWER
« Last Edit: December 23, 2010, 04:19:54 PM by Jubel »

Working on my app, because I'm pretty bored and you seem like a cool guy to work with. I'll upload it in a bit.

Forgot to mention, that when I am done building everything, it will take place on a night version of the slopes.

Forgot to mention, that when I am done building everything, it will take place on a night version of the slopes.

Sounds pretty cool.


Eapc Husoe :0



No, i did not have help xD they were just on the server at teh time

Eapc Husoe :0



No, i did not have help xD they were just on the server at teh time
I really like the looks of it.
I'll be hosting the Server at any given time tomorrow.

UPDATED OP:

The 3 Keypoints will also act as point fountains, giving bonus points every minute.
Each kill is worth 10 points, and there is a 10000 point limit.

My medieval stone house application



The look of the front of it from outside


Inside, a nice cozy bed with a warm fireplace, with a tiger skin carpet.


An overlook of it all with me sleeping

I like the old look on it but the roof is too flat because it is flat....

-snip-

Remove the glass and it's ok.
Make it so it's not a cuboid and it's a bit better.

-snip-

I don't like it at all.

What colorset do you use, Jubel?

I have a medieval house I built, may load it, but it's on a 32x64. (with garden), the house itself is 32x32.
« Last Edit: December 23, 2010, 11:15:49 AM by LeetZero »

What colorset do you use, Jubel?
Default so my Image2Brick makes the map properly.

STARTING A SERVER FOR BUILDING THE VILLAGE

PM me for the password.

I don't even understand you map...