I'm working on my modification of a weaponpack with ammo.
Whenever I shoot I want to make VCEPrint refresh, so it always shows the actual ammo amount.
I tried this but without any success.
function Image::onFire(%this,%obj,%slot)
{
Parent::onFire(%this,%obj,%slot);
%this.client.VCEPrints();
}
If possible, can you make it so that it will refresh with any weapon?