Author Topic: VCE --> Random Weapon on Spawn  (Read 1056 times)


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it shows up for me
also, what's the problem? although i see that you have 2 3, where it should be 3 3, although it wouldn't change anything (targeting line 2 is useless)

it shows up for me
also, what's the problem? although i see that you have 2 3, where it should be 3 3, although it wouldn't change anything (targeting line 2 is useless)
I haven't used VCE in a while, I was wondering if it might work like Lua' substring function (string.sub(1, 2) in example).
This did not work for me, and I tested onMinigameSpawn by playing a sound for the client.
Maybe a conflicting addon is making my AddItems event fudge up?

I haven't used VCE in a while, I was wondering if it might work like Lua' substring function (string.sub(1, 2) in example).
This did not work for me, and I tested onMinigameSpawn by playing a sound for the client.
Maybe a conflicting addon is making my AddItems event fudge up?
Feh I speedread.
The problem is is the variable is not being set. Even if I disable the randomNum event, so that the VCE_ifVariable == 1 SHOULD fire, it doesn't and I do not get a weapon.


Imageshack'd.

You're welcome.

probably something wrong with your additem event

What event mod are you usin... :o

Your wrench GUI is all spiffed up.

And it looks to me like this should work perfectly.

The problem here is probably with the onMinigameSpawn input.

What event mod are you usin... :o

Your wrench GUI is all spiffed up.

And it looks to me like this should work perfectly.
EventsGUIPlus by Clockturn (on the RTB Mod Manager).
A must-have, it lets you save, load and move events. The only thing I miss migrating from this mod to my other event mod is appending save files to the current events instead of overwriting, but oh well.

The problem here is probably with the onMinigameSpawn input.
onMinigameSpawn > Player > playSound
Worked.
http://imagebin.org/129691

Worked.
http://imagebin.org/129692

WORKED.
What is wrong?

Maybe it's setting it to a number that has a decimel?

Maybe it's setting it to a number that has a decimal?
Decimals aren't allowed in VCE?
Not that I've ever used them, but whatever.

BTW AddItem works.

it shows up for me
also, what's the problem? although i see that you have 2 3, where it should be 3 3, although it wouldn't change anything (targeting line 2 is useless)
Btw, thought you meant it worked for you. Caused some confuzzlement between myself and my keyboard.