Is it possible to make a projectile spawn an explosion datablock when it bounces off anything?
Is it possible with a script of some sort to make a projectile fake kill, in a minigame, any brick it hits?
Can projectiles have some sort of armature or something that controls where the projectile's emitter comes from?
I also need a script for Grapple Rope. It needs to keep the projectile alive until the fire button is released. You hold down the fire button and it fires a projectile and that projectile disappears when the fire button is released. Possible?