Poll

Online file storage like Google Drive? (monthly prices)

50GB ($3.00)
41 (11.2%)
100GB ($4.50)
17 (4.7%)
250GB ($7.50)
10 (2.7%)
500GB ($12.50)
7 (1.9%)
750GB ($16)
6 (1.6%)
1TB ($20)
30 (8.2%)
2-8TB (proportional to 1TB price)
0 (0%)
8-16TB (proportional to 1TB price)
43 (11.8%)
Prices too high (READ)
44 (12.1%)
No desire
167 (45.8%)

Total Members Voted: 365

Author Topic: Kaphost Blockland Servers  (Read 655245 times)

I don't know what happened, I can't do anything about it.

I don't know what happened, I can't do anything about it.
Wait, what?

Wait, what?
I have no idea why I can't reach it, and I have no quick way to find out.

RTB4 just murdered master server twice.

RTB4 just murdered master server twice.
Yeah but it's probably unrelated.

I can't even reboot my server so it looks like a network problem.


due to hardware failure in one of our core switches suffered a network outage. The problem occurred roughly between 19:30 till 20:30 UTC/GMT -5 hours. All systems are back online now.

That's all, just a once-in-awhile network outage.

Dren, you're on v20 now.

Dren, you're on v20 now.
danke

wait a minute...
Code: [Select]
--------- Starting Dedicated Server ---------
% Destroying NET Server
% Exporting server prefs...
%
% Starting Internet Server
% Binding server port to default IP
% Unable to initialize UDP - error 5
% Port init failed on port 30500 trying next port.
% Binding server port to default IP
% UDP initialized on port 30501
% Loading compiled script base/server/scripts/DamageTypes.cs.
% Loading compiled script base/server/scripts/allGameScripts.cs.
% ... Shape with old version.
%
% ERROR: Required functions missing from allGameScripts (server)
% BackTrace: ->onStart->serverPart2->dedicatedKeyCheck->initDedicated->createServer->onServerCreated
%
%
% *** LOADING MISSION: Add-Ons/Map_Slate/slate.mis
% *** Stage 1 load
% Mission Name: Slate
% Mission SaveName: Slate
% Mission Description:
% *** Stage 2 load
% Executing Add-Ons/Map_Slate/slate.mis.
% *** Mission loaded
% Regenerating file manifest
% Got 625 items in manifest, 0 files hashed
% base/server/mainServer.cs (22): Unable to find function isNonsenseVerfied
% Can't post to master yet, must auth...
% Engine initialized...
% Binding server port to default IP
% UDP initialized on port 33334
% Dedicated server is now running.
Error connecting to eval
The hell is this?
I can't eval anything and it still won't post to the server list.
« Last Edit: October 22, 2011, 12:27:43 PM by DrenDran »

UDP initialized on port 33334

That's your problem.

UDP initialized on port 33334

That's your problem.
Yes?
I can't really fix that, now can I?

Yes?
I can't really fix that, now can I?
You didn't even try restarting it, because that's what fixes it.

It happened to someone else and I have no clue why.

You didn't even try restarting it, because that's what fixes it.

It happened to someone else and I have no clue why.
I tried restarting it multiple times.
I even tried redownloading the remote client.

Added this to the OP:
How do I load saves faster?
Put the save file into base/server/temp/temp.bls then type /reloadbricks while in your server



The following are now new clients:
Darkmaster, Tokerivin, Danny Boy (former client)



I tried restarting it multiple times.
I even tried redownloading the remote client.
Is it working now?

Added this to the OP:

It looks like that is already in the op...

Quote
How can I quickly upload a save file?
You can upload the save to base/server/temp/temp.bls
Then, you can type /reloadbricks to load the save

It looks like that is already in the op...

Then why the hell do people keep doing it the old school way?