Author Topic: Space Elevator Project (Very Heavy)  (Read 15092 times)

Can you put the save online, I don't like to look at builds, I like to go inot them. I wouldn't put it onle or anything, I just want to walk through it

wow thats a great build i give a 10/10


Update!!

Image heavy update on top of that
Station improvements
To start things off. the Bio-dome is complete (tree is no longer a naked twig and is now comparable to a half naked twig)


Factory was complete during the last update, but I added a few innards to it (what's that pad for??)


Research lab is complete! Here's a 1st floor shot


Base facility improvements
Added a deployable mech launch bay, mechs aren't actualy deployable but whatever


We all agreed the plain walls could use a change, so we added some slopeyness to the mix


Cannons are a must


How the station looks right now (hangar perspective)


Ideas
Discovered a way to make a completely frictionless surface to slide on almost by accident, thus this thing was born



Now we need to figure out how to slow down people before they slam into the wall at 500Mph when they reach the other side

Future developements
- Station needs a reactor
- station hangar needs to look less crappy and flat
- tree needs more love
- tree needs more lasers
- still haven't figured out what to put in that darned base facility
- Still no fire, need to go out and discover fire
« Last Edit: March 16, 2007, 09:50:33 PM by Muffinmix »

PLEASE! I'm going crazy, PLEASE I NEED IT *crys softly* PLEASE!!!!!!! I really need PLEASE!!! PLEASE!!!! *crys loudly*

Also, the transisit system, they can just jump off befor the the end, or lay down, and point their feet tward the wall

Or you could put some plates/bricks on the middle floor strip at the ends so they'll slide on those, and friction will do the rest. ;)

Welcome to retail?

That looks like a very interesting build, despite the fact that making that with real blocks would bring all of it crashing down into the snow.

That would depend on what kind of material the blocks were made from ;)
Not really. The stress points are also the weak points. See stress points:


The snow would just be moved and so it would sink untill one leg hit a rock which would unbalance it causing one cool looking accident.

Or you could put some plates/bricks on the middle floor strip at the ends so they'll slide on those, and friction will do the rest. ;)

And friction will kill you, pretty much.
I put  some exclamation marks at each end of it to kind of warn you when to slow down, but come on! Who wants to slow down??

I'll slow down once I'm dead!

I'll slow down once I'm dead!
lol.  Yes, that tends to put a stop to almost any party...

Or you could put some plates/bricks on the middle floor strip at the ends so they'll slide on those, and friction will do the rest. ;)

And friction will kill you, pretty much.
If it's the wrong kind, then yes.

Anywho, I tested the idea just now, and it seems to work...as long as you prone-jet for starters then stand up and stop jetting once you've passed about 2/3rds or 3/4ths of the slide thingy.

Assuming you use the three bricks high seventy-something degree ramps, the slowdown strip should be two bricks high, three bricks wide and perhaps 32 bricks long (just in case).

Also, it seems that standing up and jetting through the slide is not safe due to random bumps that seem to be in every slide construction, so I suggest you add a note about proning (or crouching, although it looks more like proning to me). ;)

EDIT: Further testing revealed that you don't have to stand up or stop jetting after all, as long as you just crouch-jet (or prone-jet, whichever you want to call it) through the slide. As you drop on the slowdown strip, the friction will stop you almost immediately.
« Last Edit: March 18, 2007, 06:15:42 AM by Grimsy »

9.75/10
that looks like a totoally awesome dm

EDIT: Further testing revealed that you don't have to stand up or stop jetting after all, as long as you just crouch-jet (or prone-jet, whichever you want to call it) through the slide. As you drop on the slowdown strip, the friction will stop you almost immediately.

Great, I was just about to seject this, crunch and you stop, although I haven't tested it a long track

As you drop on the slowdown strip, the friction will stop you almost immediately.

That might explain the 90% fatality rate, I have a wall at the end of that tunnel, so you smash into it if you don't slow down.

Also the invisible bump problem occurs less often if you look straight down the track
« Last Edit: March 18, 2007, 01:24:50 PM by Muffinmix »

whats the server please?