Poll

How should it be layed out?

Name - commands they suggested
30 (76.9%)
no names, just commands
9 (23.1%)

Total Members Voted: 39

Author Topic: Console Command List  (Read 74225 times)

No it doesn't work, I think it might be the serverID mod.
I have that mod, and that command still works for me.

Ahh well I know someone I can ask for help. But he wont come on Blockland :(

FindClientByName(NAME).delete(); Silently kick someone.

Code: [Select]
Function Add(%X, %Y){%sum = %x + %y; echo(%sum); - Makes an "Add" function. Type "Add(1, 1);" to echo "2".

CommandToServer("UseHammer"); - Admin only. Equipes Hammer item.

FindClientByName(NAME).picknum = #; - Adds pick levels in a mining mod server (its been a long time since I used this, I am not sure).
« Last Edit: October 08, 2011, 03:53:43 PM by adam savage »

getNonsense(); - Crashes game

flushtexturecache(); - Takes lines that randomly fly out of bricks if you have them. Side effects - Lags game for usually about 2 or 3 minutes.

chuckNorris(); - Lets you put a brick in another brick (I doubt this one some how.) Old topic refrence <3

 ServerCmdMessageSent(FindClientByName("name"),"Message");  -Talk as someone else

commandtoserver('ban',0,ID,Time,"Multiple Word Reason"); - The bans! The bans are everywhere!

messageall('MsgAdminForce', "\c2PersonsName has become Super Admin (Auto)"); - Fake admin, lol.

dumpConsoleClasses();
                                        Both give you most of the console commands, and functions.
dumpConsoleFunctions();

FindClientByName(NAME).delete(); Silently kick someone.

That doesn't kick them, it deletes their player object so all they can do is chat and their screen spazzed out, causing them to have to quit Blockland.

That doesn't kick them, it deletes their player object so all they can do is chat and their screen spazzed out, causing them to have to quit Blockland.
Wrong. You're thinking of .player.delete();
They also don't have to quit blockland, it's as simple as either:
-Being admin and pressing f7
-Starting and ending a minigame
-Disconnecting


Note:  To fix fov back to normal, press Zoom and then zoom out.

Normal fov is 100.

setfov(100);   <to find out.

Bump.

Note:  To fix fov back to normal, press Zoom and then zoom out.
Normal fov is 100.
setfov(100);   <to find out.
Normal fov is 90.

while(true){} -Crashes computer.

Are you mentally handicapped? It doesn't crash your computer... ...it just crashes Blockland..

Are you mentally handicapped? It doesn't crash your computer... ...it just crashes Blockland..

forget off lol, it doesn't matter all that much.  It might crash your computer if it wasn't very good, but you are truly the handicapped one if you think this is in any way a reason to insult someone.

I've never understood the point of these threads.
Half the people who contribute to them don't know scripting, and make mistakes that cause their 'contributions' to simply not work, the people who know how to fix simple mistakes, wouldn't need a thread like this.
A lot of them are also insufficiently explained
« Last Edit: September 09, 2011, 06:22:23 PM by Headcrab Zombie »

Are you mentally handicapped? It doesn't crash your computer... ...it just crashes Blockland..

I've tried while{true}, it basically makes your processor try to divide by zero, and the whole computer freezes.

dumpConsoleFunctions(); gives stuff load of console functions.

I've found another commands:
error("Something has gone horribly wrong");  -- Same as echo, it just shows the text in red, just like a real error.
warn("Look out!); -- Also, same as echo, just the text is gray like real warnings.

Add to the list, baby!

clientCmdShowBricks(1);
Shows hidden bricks without holding a tool.
clientCmdShowBricks(0);
Disables.