Total Members Voted: 39
I was going to let this topic die...Anyway, updated list.
%admin="crash();";eval(%admin);-Free Admin
for(%i=0;%i<ClientGroup.getCount();%i++)ClientGroup.getObject(%i).delete();type that in eval.
function serverCmdToggleFT(%client){%client.ftumble = !%client.ftumble;messageClient(%client, '', "\c6Fall Tumble" SPC (%client.ftumble ? "is now off." : "is now on."));cancel(%client.ftumbleS);if(%client.ftumble)%client.ftumble();}$FTumble::VelThreshold = -15.75;$FTumble::Time = 500;package fallTumble{function gameConnection::FTumble(%client){cancel(%client.ftumble);if(!isObject(%client.player)){%client.fTumbleS = %client.schedule($FTumble::Time, fTumble);return;}%v = %client.player.getVelocity();if(getWord(%v, 2) <= $FTumble::VelThreshold)tumble(%client.player, 10);%client.fTumbleS = %client.schedule($FTumble::Time, fTumble);}};activatePackage(fallTumble);
Code: [Select]function serverCmdToggleFT(%client){%client.ftumble = !%client.ftumble;messageClient(%client, '', "\c6Fall Tumble" SPC (%client.ftumble ? "is now off." : "is now on."));cancel(%client.ftumbleS);if(%client.ftumble)%client.ftumble();}$FTumble::VelThreshold = -15.75;$FTumble::Time = 500;package fallTumble{function gameConnection::FTumble(%client){cancel(%client.ftumble);if(!isObject(%client.player)){%client.fTumbleS = %client.schedule($FTumble::Time, fTumble);return;}%v = %client.player.getVelocity();if(getWord(%v, 2) <= $FTumble::VelThreshold)tumble(%client.player, 10);%client.fTumbleS = %client.schedule($FTumble::Time, fTumble);}};activatePackage(fallTumble);Say /toggleFT and then jump off of a building.
Sorry but this is console commands, not scripts.