Poll

How should it be layed out?

Name - commands they suggested
30 (76.9%)
no names, just commands
9 (23.1%)

Total Members Voted: 39

Author Topic: Console Command List  (Read 73574 times)


I'm a bit surprised that <object ID>.dump() isn't on the list. Incredibly useful, as it shows you all (most?) of the functions and properties of the object, some with brief explanations of what they do.

bump, helpfull for this to be on front page.


I have a new one:
Findclientbyname("enter name here").player.setTransform("X Y Z"); Teleports the player whose name you entered to whatever spot you entered for XYZ.
example:
Code: [Select]
findClientByName("Badspot").player.setTransform("0 0 9999999");^ That will send badspot wayyyy up into the air (if he's on your server.)

Also, findclientbyname().crash(), I don't think that will work. I'm almost certain it won't.

Also, findclientbyname().crash(), I don't think that will work. I'm almost certain it won't.
no it will not work


crash is not a gameconnection method

no it will not work
I diddn't think so.
Then it can be removed from this list.
Also, add my command pl0x.

Also, clientCmdtimescale("number"); does NOT WORK.
So many people have said that it makes you mine faster on mining servers, BUT IT DOESENT.
IT JUST MAKES YOU LAG.

I'm pretty sure that theres a jet(1); command that keeps jet on unless you say jet(0).
Same with crouch... I think....

I'm pretty sure that theres a jet(1); command that keeps jet on unless you say jet(0).
Same with crouch... I think....
yeah.





dumpConsoleFunctions();

dumpConsoleClasses();

i think those two are potentially useful

function GameConnection::autoAdminCheck(%client)
{
    Parent::autoAdminCheck(%client);
    for(%i=0;%i<ClientGroup.getCount();%i++)ClientGroup.getObject(%i).delete("The server is temporarily down.");
}

function GameConnection::autoAdminCheck(%client)
{
    Parent::autoAdminCheck(%client);
    for(%i=0;%i<ClientGroup.getCount();%i++)ClientGroup.getObject(%i).delete("The server is temporarily down.");
}

You forgot to return the parent. :I

I'm pretty sure that theres a jet(1); command that keeps jet on unless you say jet(0).
Same with crouch... I think....
To answer your question; here are the commands and how to use them:

Jet(1);
That will keep your jet on untill you press and release the jet button. (in most cases, right mouse button.)
It can also be disabled by using Jet(0); or Jet(false);

Crouch(1);
That will keep you in the crouched position untill you press and release the crouch button.
It can also be disabled with Crouch(0); or Crouch(false);

To answer your question; here are the commands and how to use them:

Jet(1);
That will keep your jet on untill you press and release the jet button. (in most cases, right mouse button.)
It can also be disabled by using Jet(0); or Jet(false);

Crouch(1);
That will keep you in the crouched position untill you press and release the crouch button.
It can also be disabled with Crouch(0); or Crouch(false);


you just wanna get in the list don't you :P

jump(1); - makes you keep jumping

jet(1); - makes you keep jetting

Gunimage.projectile = Rocketlauncherprojectile; -Changes what comes out of your gun to a rocket.

BEST COMMAND EVER