Actually, I can script up a quick serversided part on the new script that keeps the helmet on death or map changes, etc.
http://dl.dropbox.com/u/11171061/Hat_Helmets.zipThis can be HIGHLY modded, and you can add other helmets to it.
Notes: This does not have MxHelm. This was the admin only version on the server during the party.
Commands:
/helm helm1(glow)
/helm helm2(glow)
Now, can somebody whip up an RTB pref for the admin-only part? If you want it on for now, just uncomment the ifClientAdmin part.
EDIT: Fixed some bugs, made the helmets glow Red instead of Cyan.