Total Members Voted: 18
The editor used by this engine is primarily event/dragndrop based.
void OnStart(){ SetPlayerActive(false); FadeOut(0); AddEntityCollideCallback("Player", "Screamer", "shockshock", true, 1); AddTimer("wake",5,"TimerWake"); AddTimer("wake2",10,"TimerWake2"); AddTimer("wake",11,"TimerWake3"); FadePlayerRollTo(75, 10, 100); MovePlayerHeadPos(-1.2f, -0.5f, 0, 10, 0.5f); SetPlayerCrouching(true); SetPlayerJumpDisabled(true); PlayMusic("level1", true, 0.7f, 1, 0, true);}void getlanternp(string &in asEntity){ CompleteQuest("Key0", "Quest0"); SetEntityActive("block_box_1",false); GiveSanityBoost(); FadePlayerRollTo(0, 10, 60); MovePlayerHeadPos(0, 0, 0, 1, 0.5f); SetPlayerJumpDisabled(false); SetPlayerRunSpeedMul(1); SetPlayerMoveSpeedMul(1);}void TimerWake(string &in asTimer){ FadeIn(1); GiveSanityDamage(70.0f, true); PlaySoundAtEntity("sigh", "headache.snt", "Player", 1.0 / 2, false);}void TimerWake2(string &in asTimer){ PlaySoundAtEntity("sigh", "warning.snt", "Player", 1.0 / 2, false); AddQuest("Key0", "Quest0");}void TimerWake3(string &in asTimer){ SetPlayerActive(true); SetPlayerRunSpeedMul(0.1f); SetPlayerMoveSpeedMul(0.1f);}void shockshock(string &in asParent, string &in asChild, int alState){ StartPlayerLookAt("corpse", 7, 50, ""); GiveSanityDamage(30.0f, true); AddTimer("stopl",3,"Timerstopl"); SetEntityActive("corpse",true); PlaySoundAtEntity("sigh", "shriek.snt", "Player", 1.0 / 2, false);}void Timerclear(string &in asTimer){ GiveSanityDamage(20.0f, true); PlaySoundAtEntity("sigh", "scare_wood_creak_walk.snt", "Player", 1.0 / 2, false);}void Timerstopl(string &in asTimer){ FadeOut(2); StopPlayerLookAt(); SetEntityActive("Screamer", false); SetEntityActive("corpse",false); FadeIn(4); GiveSanityDamage(10.0f, true); AddTimer("clear",3,"Timerclear");}void OnLeave(){ SetupLoadScreen("", "", 1, "asdf.jpg");}
shall i start a betting pool.
You know what? Here's a bet. If I don't finish this mod I'll never post another project on the forums again. But if I do complete it... Well... I dunno you state your bet.
suk my roosterbuy me a cheapo steam game. if you feel like it.
Yeah lol. I'm going to make my mod hella hard. Going to be like three monsters in the house. Rape at first level ftw!
quit using the loving hunter jump noise :ARGH:
PlaySoundAtEntity("scare", "react_scare.snt", "Player", 0, false);???