Author Topic: What do you think is most important when building Blockland Starships?  (Read 4745 times)

Spoiler Alert: KillerD72 is Plant
I continue to fail to see why you're so oftentimes making negative posts directing towards me, even though I'm clearly causing you no harm at the current moment.
This was already told by Comr4de a week or so ago

I also don't see why i'm such a threat to you that you go out of your way to come to my threads, sit down and stuff all over them like some untrained toddler.
And, i just explained it in another thread
:(

My friend approved of me using his old account since i lost priveleges with mine.
I had gotten banned for a stupid post i made back in November and I really did not intend to do what I did, even though i did it :c
I'm really not that bad of a person at all, I just don't think things through all the time

I just want a second chance
Plus i've gotten tons of requests from members all over the community wanting me to start up my old clan again

I can see why alot of people dislike me for all the stupid stuff i've done, but i don't really see how i cause that much harm to the community. I'm not expecting people to forgive me, but i just want them to know I think I deserve a second shot at this.
« Last Edit: January 06, 2011, 12:11:45 AM by KillerD72 »

Spoiler Alert: KillerD72 is Plant
Spoiler Alert: Aurion made himself look stupid again. (BUT DONT TELL THE FOLKS)

I continue to fail to see why you're so oftentimes making negative posts directing towards me, even though I'm clearly causing you no harm at the current moment.
This was already told by Comr4de a week or so ago

I also don't see why i'm such a threat to you that you go out of your way to come to stuff in my threads.
And, i just explained it in another thread
So you're an alt?

« Last Edit: January 06, 2011, 07:20:26 AM by Badspot »

So you're an alt?
Sure he's an alt, but that doesn't mean he's stupid.


Roundness.
My friend Joxus is unaccustomed to using ramps for his spacebuilds, so all of his have a very industrial touch

Spoiler Alert: Aurion made himself look stupid again. (BUT DONT TELL THE FOLKS)
ahahahaha what

So you're an alt?
Sure he's an alt, but that doesn't mean he's stupid.
He's an alt of someone who has been permanently banned twice before, which is a bannable offense.

ahahahaha what
He's an alt of someone who has been permanently banned twice before, which is a bannable offense.
Funny,

You've claimed before you didn't give a stuff yet you come to my topics now to do exactly as I had done to yours. It's official: You're butthurt.
« Last Edit: January 06, 2011, 01:34:39 AM by KillerD72 »

Power source.
All machines that have ever existed have been limited by the power source, so it better be a damn good one, otherwise no light, no heating, no communications, no stopping, NO SURVIVAL. But, since it's spacecraft, it can be as bulky as you want, because it's all weightless anyways.

I was thinking about doing something similar to what IcyGamma was doing with Isar Tower, with a projectile-operated power generator.


Anti-matter and explosions to power it.

Anti-matter and explosions to power it.
Antimatter can supply the explosions. 1 gram of antimatter being annihalated = 10+ megaton explosion

Sheilds do honestly nothing, You can just ram through them with a MAS and then ram through the hangar sheilds.

What i look for when building a ship:
Weapon systems, Usually a big laser in the front, and some turrets on the sides. Ballturrets guarding the hangar.

Power generator. Thanks meek.

Thick armor
Three layers:
Outer layer: Medium plating. Good enough to hold off a bushmaster ACR, Takes med. damage from rocketlaunchers.

Middle layer: Thick as hell, impossible to penetrate.

Inner layer: More detailed, thin, and easy to peirce.

Lots and lots of interactive peices.
I always have overrides for controlls in my bridge.
IE: A Button to lock the hangar doors, Button to make bars drop down infront of/behind doors to prevent escape and entrance from inside the ship
Something to flood poison gas into vents (Gives a warning to all crewmembers to put on a gasmask of some kind and clear the vents incase technicians are repairing stuff)

One or two support vehicles in the hangar, maybe a sublevel with an elevator to hold more vehicles.

ALLLLLLWAYS an alternate way into the ship. The hangar is okay, but that's just for loading cargo and smaller ships. Usually an entrance dock in the back/front sides is good.

Here's a tip.
Enemies, or at least the stupid ones, are just going to get inside your ship and kill everyone.
Enemies like me are going to send a team into your ship, instead of entering your ship personally.
I always send four men, Two with C4s and machineguns of some kind, One medic, and one engineer.
SMARTER ENEMIES (Including me): They get inside your ship for a purpose. Some want to sabatoge it (Stupid enemies can do this), Some want information, some just want to capture you and turn you into love slaves (Optional)

Also:
Keep more than one type of fighter in your hangars. Four MAS's and some kind of bomber is always good.
Have the MASes defend your bombers while the bombers take out turrets and engines. Then have a squad sneak aboard the ship and accomplish whatever objectives.

I hope this has been useful, if you want any other tips and tricks, Just message me.
« Last Edit: January 06, 2011, 07:29:27 AM by jookbox :D »