Author Topic: Beta Playertype  (Read 5645 times)

No, he said he "noticed some stuff" on the real model. He didn't say "I fixed some stuff." As in he noticed things on the real model that aren't on his.
Yeah pretty much

This is Badspot's model.


Compare the two models and tell me how amade the exact same model.
Anyway is it possible to add decals? on the sleves or change the color of elbows knees?

Looks nice. I would suggest adding the feet.

Looks nice. I would suggest adding the feet.

Do you know what this topic is about? Remaking the Beta Player Model. Those are the feet, those bars. In fact, they're node named exactly the same.

Although I'd rather we actively ask Badspot if we can use the original model. The only real problem with it is that head color thing I mentioned a few times.
« Last Edit: January 06, 2011, 09:01:50 PM by MegaScientifical »


Although I'd rather we actively ask Badspot if we can use the original model. The only real problem with it is that head color thing I mentioned a few times.
Yeah but he'd never give me it nor would zack give me it so I decided to create my own

Yeah but he'd never give me it nor would zack give me it so I decided to create my own

Well, I gave Zack0 the one he has. Before Retail came out, I found this broken package of beta files and the model and seemingly all the animations were in there. But I'm not handing it out freely... Zack0 only got it because I know he can code and I needed it fixed... Although he won't share his fixed version, so meh.

Well, I gave Zack0 the one he has. Before Retail came out, I found this broken package of beta files and the model and seemingly all the animations were in there. But I'm not handing it out freely... Zack0 only got it because I know he can code and I needed it fixed... Although he won't share his fixed version, so meh.
So he didnt even give you the fixed version after you gave him what he needed to make it?

So he didnt even give you the fixed version after you gave him what he needed to make it?

Quote
[22:57:52] MegaScience: Clockturn, wanna help me port in Blockland Retail Beta's model as a playertype?
...
[22:57:59] Clockturn: :hellnaw:
...
[22:58:04] MegaScience: Why not?
...
[22:58:11] MegaScience: I already have a ton of cude
[22:58:15] Zack0Wack0: mega
[22:58:18] Zack0Wack0: send it to me
[22:58:19] Zack0Wack0: C:
[22:58:23] MegaScience: How so, exactly?
...
[22:58:38] Zack0Wack0: just send me the files you have an dill give it a try
[22:58:44] MegaScience: The code... is sorta broken now, but you can fix it. I tried to list the parts of the body actually on it and such
[22:58:49] MegaScience: You could probably simplify it a ton
[22:59:05] Zack0Wack0: it's a playertype - i don't think it would be that hard
[22:59:16] Zack0Wack0: do you have all the animations?
[22:59:44] Zack0Wack0: send link gogogo
[22:59:53] MegaScience: I believe I have all the animations
[23:00:01] MegaScience: The copy of Blockland Retail Beta I got was before launch
[23:00:11] MegaScience: Whoever packed it randomly deleted tons of files, so I can't run on it's own
[23:00:23] Zack0Wack0: i'm bored. don't feel like working on my custom minecraft server or my flash game
[23:00:25] Zack0Wack0: i need something to do
[23:00:26] MegaScience: Even layered with Blockland v1, it was screwy
[23:00:57] MegaScience: And it'd be hard because you want the model to work with all the current settings for the final model
...
[23:01:09] MegaScience: Except the old one has missing stuff and a few removed things still on it
[23:01:11] MegaScience: So... it's odd

I see, but wheres the part where he doesnt give it when he fixes.

Quote
[01:33:08] {Server Message} Zack0Wack0 connected.
[01:33:11] Beachbum: Hey./
[01:33:12] Zack0Wack0: can i be the dog
[01:33:12] IcyGamma: Verily so
[01:33:15] Beachbum: yes
[01:33:23] Zack0Wack0: hi mega
...
[01:33:57] Zack0Wack0: http://forum.blockland.us/index.php?topic=140212
[01:33:57] Beachbum: Nope*
[01:34:06] Dante77: caus im in aob
[01:34:14] Zack0Wack0: don't know what crap you were smoking mega but it took me 10 minutes to script :cookieMonster:


Nu one want to animate it?

I would if i knew how to.

I love him. He's really cute.
But the arms shouldn't go into the chest, the polys overlap. Please change that.
But, like a node - like the skis node, not accessable by options menu but can be enabled.
That would be great c:

I love him. He's really cute.
But the arms shouldn't go into the chest, the polys overlap. Please change that.
But, like a node - like the skis node, not accessable by options menu but can be enabled.
That would be great c:

It's how the actual model is. He isn't trying to make an improved version, he's making a copy of it.

And FTW, the default retail model's shoulders still cross into the player's body. Look at someone ingame with their arms up, the shoulders show through.