Author Topic: Server_NewChat (restricted edition)  (Read 11204 times)

o/\o
i like white. it's pure and easy to read. and give that stuff some <shadow:3:3> with a little <shadowcolor:000000> and it's beautiful.

In my chatmod, If you say <shadow:3:3> it would turn out as two cat faces instead.  Unless it is disabled or you started your sentence with "noemote ".

Also: Orange is my favorite color, but it isnt good for reading.

How about a better :3 face.


This is pretty great. :D

Yea,I just will find a server with this annoying also the emote icons make it look like roblox's new emote icon feature -_-.
So can someone make a client script that disables this and keeps it normal chat?

Yea,I just will find a server with this annoying also the emote icons make it look like roblox's new emote icon feature -_-.
So can someone make a client script that disables this and keeps it normal chat?
I can add that to the chatmod, where each client gets to decide how they recieve messages.  It wont be exactly the same as regular chat, but it won't be "annoying" like you said.


Or a function to enable or disable the mod to a client when he/she joins the server.

/newchatclienton

/newchatclientoff

or short

/NCC

and again to turn off and it would say

New chat client is turned Off/On

Or a function to enable or disable the mod to a client when he/she joins the server.

/newchatclienton

/newchatclientoff

or short

/NCC

and again to turn off and it would say

New chat client is turned Off/On

Sadly, the best that I can do is make an option that looks like what the chat would otherwise appear as.
Since this is a complete rewrite of serverCmdmessagesent, I cannot have the default function enabled at the same time.

New Idea:
I can create a basic chatgui that is client sided.  If you decide you hate my new chatmod for whatever reason, you can set the max chat lines to nothing, and use this chatgui instead.  It would be very basic chat, like the console, with no colors or images.


New Idea:
I can create a basic chatgui that is client sided.  If you decide you hate my new chatmod for whatever reason, you can set the max chat lines to nothing, and use this chatgui instead.  It would be very basic chat, like the console, with no colors or images.

You're severely over complicating a simple matter I won't even bother to explain without professionals whom have better explanations.

Warning - while you were typing a new reply has been posted. You may wish to review your post.

The forget are you doing with this triple post? There's no need to, dude, damn.

You added a whole new GUI? The hell are you doing?

Edit: You edited it out. -_-

What? I didn't edit anything out.  I went to add the boringgui idea to the idea bin, but I didnt realize I had hit quote instead of modify.

I don't really like the idea, but regular chat cannot happen at the same time as my NewChat

Not sure if this has been requested already, but it'd be nice if a toggle for the emotes was added.

/chatfuntions doesn't work on me.
« Last Edit: January 10, 2011, 09:39:26 AM by Uxie »

Not sure if this has been requested already, but it'd be nice if a toggle for the emotes was added.

there are 4 functions that toggle the emotes
/togemoticons
/togemotes
/emoticons
/emotes

or you can go into console and set $chatmod::emoticons = 0;

if the server has it on, but you do not want them to show up when you talk, start your message with noemote

/chatfuntions doesn't work on me.

I use it all the time.  I will check it again though.
Code: [Select]
function serverCmdchatfunctions(%client)
lol, there is a "c" in functions.  It's okay, its a common mistake for someone that doesnt usually write it out, just hears it.
« Last Edit: January 10, 2011, 05:12:52 PM by Nexus »