Author Topic: How-To: messageClient w/ Damage Types  (Read 1611 times)

I've created a new Self Delete funtion and I know that there's already a Self Delete damage type, but how do I get the function to message the client after killing himself?

rudyman

  • Guest
Can you just use messageClient(%client,'','Msg here?');

If so, see this topic for more info.

Lol.  I know how to do messageClient.

messageClient(%client,%msgType,%msgString,<variables>);

I'm wanting to know how you message the client with the Self Delete message that has already been defined.  IE, the message with the Self Delete logo.

rudyman

  • Guest
Player.kill($DamageType::Self Delete);

It works.  Thanks.
« Last Edit: March 14, 2007, 08:52:14 PM by Trader »