Author Topic: How-To: Client Building/Painting Settings  (Read 1751 times)

I'm wanting to take some of the limitations available in the minigame (no building, no painting, etc) and apply them to a player not in a minigame.  How can I go about doing this?

Anyone know how the variables used by the server to determine if a client is allowed to build/paint/etc?

I think it's %client.minigame.[some name] for the settings.

You could move the spawn sphere (F11) to a locked room and have the client need to join a game to get out. Weapon damage/etc can be turned off, so you don't need to worry about killing from spawning your own weapons.

I was hoping their was a way to apply those settings to a client without the client being in a minigame.  Seeing as it is not possible without altering some of Badspot's code, I'm locking the topic.