Author Topic: Server: Crashes almost at the same time  (Read 818 times)

Every-time I host a server, I host it for about the same 30 minute time frame and then it crashes. It doesn't make sense. I have looked at the console several times and it still doesn't make sense. Here is the last bit of the console.

Code: [Select]
Got Connect challenge Request from IP:98.160.146.156:55542
Miika: huh
Got connect request from IP:98.160.146.156:55542
  net name = Pochyama
AUTHCHECK: Pochyama = internet client -> internet server, regular auth
Auth Init Successfull: Pochyama
CADD: 248367 IP:98.160.146.156:55542
 +- bl_id = 18252
 +- no auto admin
*** Sending mission load to client: Add-Ons/Map_Slate/slate.mis
Posting to master server
Posting to rtb server
Aeolus, Keeper of Winds: Can You take me prisoner so I can be brb for a minute
AUTHCHECK: Gamma Man = internet client -> internet server, regular auth
Auth Continue Successfull: Gamma Man
Vegeta: VEGETA CRUSH VEGETA DESTROY even though im dead
The Trouble Maker: ROOOOOOOADRASH!!!!!
Miika: where he at
Aeolus, Keeper of Winds: Can You spook
AUTHCHECK: Noah14 = internet client -> internet server, regular auth
Auth Continue Successfull: Noah14
Got Connect challenge Request from IP:76.198.241.35:10685
Got connect request from IP:76.198.241.35:10685
  net name = Drunk Vampire
Issuing Disconnect packet.
AUTHCHECK: Mogarf = internet client -> internet server, regular auth
Auth Continue Successfull: Mogarf
Miika: wheres that
Pochyama spawned.
Vegeta: He on road
AUTHCHECK: Miika = internet client -> internet server, regular auth
Auth Continue Successfull: Miika
Vegeta: Kinda
Robin Bloc: shat
Aeolus, Keeper of Winds: Spook Can you???????
Noah14: right by you kingston
AUTHCHECK: Kingston = internet client -> internet server, regular auth
Auth Continue Successfull: Kingston
Noah14: a bad guy
SPooK: USE TEAM CHAT PLEASE
Mogarf: YEEE
Robin Bloc: zing LD
Kingston: WHAT
Aeolus, Keeper of Winds: Spook can you
Vegeta: >:O
Miika: whoa wxhat happened
Gamma Man: yes!
Vegeta: >:I
Mogarf: time limit
Kingston: I won in points so bad totally one
SPooK: can i what?
Kingston: won*
Mogarf: COME ON LADY
Aeolus, Keeper of Winds: take me prisoner so i c an brb for momnt?
Mogarf: WAKE UP

And then the server crashed. Any ideas?

Hmmmmm, I've also been having a few crashes for no particular reason.
It might be an add-on you have that only crashes you once it's activated, i.e a vehicle, weapon, or brick.
Other than that I don't really know.

Sort of reminds me when I die every time I load a save...

Hmmmmm, I've also been having a few crashes for no particular reason.
It might be an add-on you have that only crashes you once it's activated, i.e a vehicle, weapon, or brick.
Other than that I don't really know.

Sort of reminds me when I die every time I load a save...

I was hosting a competitive sniping server the only extra add-ons that I had enabled where Kaje's sniper, pill, TDM, CTF, Default Minigame (Kalphiter), and Dedicated Minigame (Also Kalphiter) Are any of these add-ons crap add-ons? 

Right before crashing (if you can estimate it), type this into the console:
trace(1);

Proceed to send the console.log once it crashes.
If you do this, you can help many other with this problem.

Right before crashing (if you can estimate it), type this into the console:
trace(1);

Proceed to send the console.log once it crashes.
If you do this, you can help many other with this problem.

Thanks, i'll try it. The only thing is that it is VERY difficult to estimate the crash. Could I type that into the console at a time when my server is almost full?

Thanks, i'll try it. The only thing is that it is VERY difficult to estimate the crash. Could I type that into the console at a time when my server is almost full?
Or just type it 5 minutes earlier or something, as close to the crash as possible.

trace(1);
Typed it in for the heck of it... All I can say is "WHEEEEEEEEEEEEEEEEE"

Alright I ran trace(1); in the console as close to the end as I could get it. This is the very last snippet of the console.

Code: [Select]
Leaving RTBIC_SC::onLine() - return 0
Entering [TeamDeathmatch]Observer::onTrigger(12, 309708, 4, 0)
   Entering [TeamDeathmatch]GameConnection::isSpectator(303969)
      Entering gameModeAttribute(1, ShortTitle)
      Leaving gameModeAttribute() - return TDM
   Leaving [TeamDeathmatch]GameConnection::isSpectator() - return 1
   Entering Observer::onTrigger(12, 309708, 4, 0)
   Leaving Observer::onTrigger() - return 303969
Leaving [TeamDeathmatch]Observer::onTrigger() - return 303969
Entering toggleFirstPerson(1)
Leaving toggleFirstPerson() - return 0
Entering moveForward(0)
Leaving moveForward() - return 0
Entering toggleFirstPerson(0)
Leaving toggleFirstPerson() - return 0
Entering MinigameSO::timeLimitClock(196563)
Leaving MinigameSO::timeLimitClock() - return 62940
Entering moveForward(1)
Leaving moveForward() - return 1
Entering reTime()
Leaving reTime() - return
Entering reTime()
Leaving reTime() - return
Entering reTime()
Leaving reTime() - return
Entering [TeamDeathmatch]Armor::onTrigger(923, 336446, 4, 1)
   Entering [TeamDeathmatch]GameConnection::isSpectator(331987)
      Entering gameModeAttribute(1, ShortTitle)
      Leaving gameModeAttribute() - return TDM
   Leaving [TeamDeathmatch]GameConnection::isSpectator() - return 0
   Entering [PirateCannonPackage]Armor::onTrigger(923, 336446, 4, 1)
      Entering [TankPackage]Armor::onTrigger(923, 336446, 4, 1)
         Entering Armor::onTrigger(923, 336446, 4, 1)
         Leaving Armor::onTrigger() - return 0
      Leaving [TankPackage]Armor::onTrigger() - return 0
   Leaving [PirateCannonPackage]Armor::onTrigger() - return 0
Leaving [TeamDeathmatch]Armor::onTrigger() - return 0
Entering yaw(-1)
   Entering getMouseAdjustAmount(-1)
   Leaving getMouseAdjustAmount() - return -0.005
Leaving yaw() - return -0.00375
Entering yaw(-1)
   Entering getMouseAdjustAmount(-1)
   Leaving getMouseAdjustAmount() - return -0.005
Leaving yaw() - return -0.00375
Entering yaw(-2)
   Entering getMouseAdjustAmount(-2)
   Leaving getMouseAdjustAmount() - return -0.01
Leaving yaw() - return -0.0075
Entering yaw(-3)
   Entering getMouseAdjustAmount(-3)
   Leaving getMouseAdjustAmount() - return -0.015
Leaving yaw() - return -0.01875
Entering pitch(1)
   Entering getMouseAdjustAmount(1)
   Leaving getMouseAdjustAmount() - return 0.005
Leaving pitch() - return 0.00375
Entering yaw(-32)
   Entering getMouseAdjustAmount(-32)
   Leaving getMouseAdjustAmount() - return -0.16
Leaving yaw() - return -0.12
Entering pitch(1)
   Entering getMouseAdjustAmount(1)
   Leaving getMouseAdjustAmount() - return 0.005
Leaving pitch() - return 0.00375
Entering yaw(-27)
   Entering getMouseAdjustAmount(-27)
   Leaving getMouseAdjustAmount() - return -0.135
Leaving yaw() - return -0.22125
Entering pitch(-1)
   Entering getMouseAdjustAmount(-1)
   Leaving getMouseAdjustAmount() - return -0.005

Then it crashed. If you want to get the full console download it below.

DOWNLOAD
(DropBox)

Ugh, sorry, could you try it on a dedicated?
A lot of client stuff gets in the way.

Ugh, sorry, could you try it on a dedicated?
A lot of client stuff gets in the way.

Sure, right after dinner. :)