Author Topic: onRapidActivate EVENT!  (Read 6155 times)

How do you know all this stuff?
Quote from: onRapidActivate's RTB thread
Input Event - onRapidActivate (by Curse)
i wonder why

The OP is Curse, we need him rebanned.
Still waiting on the explanation as to why it won't work. Seemed fine to me, on both his and my server.

Still waiting on the explanation as to why it won't work. Seemed fine to me, on both his and my server.
It works.

It works.
then why did you jump to such quick assumptions? Nvm, im dealing with a child I forgot.

User was banned for this post
« Last Edit: January 24, 2011, 12:08:59 AM by Badspot »

then why did you jump to such quick assumptions? Nvm, im dealing with a child I forgot.
This is why I want you banned from the ban you are currently evading.

This is why I want you banned from the ban you are currently evading.

Well then, keep tattling to badspot, child  :cookieMonster:



This is why I want you banned from the ban you are currently evading.

The ban he's evading? Like the explanation for why you said it wouldn't work that you're evading?

Nice event. Could be used in movies, like when zombies are coming and the door doesn't open. The hero starts banging at the door and it opens.

Nice event. Could be used in movies, like when zombies are coming and the door doesn't open. The hero starts banging at the door and it opens.
YEA!!!!

this event is still useless, as it could be done with other events, including only defaults i think
looks easy enough to event, with a varaible counter/print decreaser increaser stuff

This is completely useless because I could replicate this in VCE or default events in 10 seconds.

This is completely useless because I could replicate this in VCE or default events in 10 seconds.

When I hear VCE, I think of a long list of events for regulation and prevention of bypass... This is one line...

When i have players rapid click to mine a material or something, it gives them more then one point.. I don't know if it where you click and it gives you to point but its on Onrapidactivate/self/dissapear/-1
                                                                                               Onrapidactivate/cilent/INCscore/1

And it gives them more then one point.