Author Topic: negative 0  (Read 899 times)

Enter all computer-based, mathematical calculations here.

negative 0

00000+1=1

99999+1=1

99999=00000

Minecraft Cheat fail explained

64+1=1
64+1=65
65=1

In Minecraft, when you use Cheat Engine to multiply stuff.
When you do this you can have more than 64 of something is one inventory space.
But sense Minecraft uses a hexadecimal inventory system, it will work at first, but if you save and reload,
it will act as, what I believe to be called, an end over carry, and result in it showing up as 1.
However the scripting in the newer versions of the game prevents any materials from being lost.


99999+1=1?

lol fail

It's called the "end over carry" it existed on the old computers.

Now, back to my math.


Yes, you can cheat engine in values even higher than the data type maximum limits.
Also, you can change the type of item that each "stack" is.

Yes, you can cheat engine in values even higher than the data type maximum limits.
Also, you can change the type of item that each "stack" is.

Yes, and you can change a block of cobblestone into TNT and lock the values so it's constantly TNT.

not anymore in SMP, notch made the inventory server-sided :(

not anymore in SMP, notch made the inventory server-sided :(

If you're talking about multiplayer mode or the latest version (don't have it yet), then I have no clue what
you're talking about

Can't you just square both of those sides and do column equation methods?

If you're talking about multiplayer mode or the latest version (don't have it yet), then I have no clue what
you're talking about
smp = survival multiplayer