Author Topic: Scenarios!  (Read 3457 times)

Basically this is a game where people alternate choosing paths and telling stories. If the person above you set a setting, then you choose a path. If the person above you chose a path, you must make a setting. Example:
Quote
You are stuck on a blahblahblah surrounded by blahblahblah
--Setting
Quote
I get the blahblahblah and make myself a blahblahblah
--Path

Rules:
-- Please put settings in red, and paths in green so it's easier to tell whether it's a path or a setting.
-- Don't post any more than once in a row, so that you're not creating a path and a setting for yourself.
-- Be reasonable to the situation, and be reasonable in general. Don't kill everyone who makes a path.
-- If the setting depicts the person dying, then the next post must be another new setting.
-- When making a path, you may not define anything in the setting.
-- Make settings in third person, and paths in first person.
-- READ BEFORE POSTING, KTHNX.

You are in a small wooden shelter. It is a breezy summer night. You wake up without knowledge of your identity or name of location. To your right is a crate with a Scar-H sitting upon it. To your right is a flat, white bed suspended on the wall via string. A sky-blue pillow rests on the end of the bed near the wall. The shelter has a wide, doorless opening. Outside you can hear the roar of a helicopter flying a short distance away from you. You're currently sitting back against the back-most wall, the one furthest away from the doorway. What do you decide to do?
« Last Edit: January 26, 2011, 05:11:45 PM by Kingdaro »

I run outside and look at the helicopter with creepbear art.

Added a rule on changing the setting with a path. I'll let it slide for now.

The helicopter turns around, the roosterpit pointing in your direction, and it starts to aim to hover above you. You hear voices, but can't fully hear what they're saying. This is what you hear:

"He "..." us! We "..." to "..."him!"..." not "...


You scream until you burp so loudly, the helecopter blades fail and it crashes next to you.

You run over to the helicopter

I scream until I burp so loudly, the helecopter blades fail and it crashes next to me.
Fixed. Adding new rule.

Also, when making a path, the only thing you can control is your character, and not the environment, objects, or people around it.
You run over to the helicopter
Bad.

« Last Edit: January 26, 2011, 05:30:52 PM by Kingdaro »

bump. this is a cool topic

You scream until you burp so loudly, the helecopter blades fail and it crashes next to you.
The helicopter pilot then climbs out of the ruins and says clearly: forget babies.

I find that messed up and attempt to escape from what I believe to be a psycopath

I find that messed up and attempt to escape from what I believe to be a psycopath

You remember your abandoned warehouse and run there..

I decide to get some weapons to kill the psychopath.

Your shoes turn glow like the Sun. You have a strong desire to sing a song.
Yeah, you know which one I mean.

You sing Never Gonna Give You Up.

I sing Never Gonna Give You Up.
An unknown but powerful force flattens you like a pancake.

New story.

You are in a dark room with no objects, no light, and there are no doors.

I decide to check my pockets for useful items.