Author Topic: Zombies in the **Bluzone 2  (Read 35625 times)


Hopefully, Kniaz will be hosting tonight.

He's in Australia. He's probably sleeping now...wait for another 10-15 hours or so.

Gosh,i wish i could join one of the best zombies servers,but no im banned because i didn't do the chat right. He could of just muted me.

He's in Australia. He's probably sleeping now...wait for another 10-15 hours or so.

Would you say like 7 or 9 PM eastern time he'd be up?

It's a weekend, I sleep/hibernate until 1PM haha....
My time zone is +9:30.
My internet is currently capped (Oh no!) which means that if I did host, the lag would be un-playable. But don't worry- this gives me more time to work on the build! I'll get back to you all as soon as I can should I discover the date of reset.

Gosh,i wish i could join one of the best zombies servers,but no im banned because i didn't do the chat right. He could of just muted me.

Go make a drama topic, I doubt anyone wants to hear much of it here.
« Last Edit: February 05, 2011, 07:12:40 PM by Kniaz »


too bad i have a latency of like 3 seconds at his server

So...
You open the server at night?
If so then I might not come cuz of Super Bowl today -_-

ZB

That's a very detailed build you have there.

Are you on your breaks again?

I've been having trouble getting to my computer, but I'll do my best to host it in the coming weeks. I'm very, very sorry :c

I'll have to try to join this server when it's online. Looks very fun. :D


For some reason, I've been thinking about the Bluzone a lot recently. So I had a dream on it.


Anyway, I was also thinking about some sort of **Bluzone system. I don't it has been attempted before. Goes something like this:

The server is a dedicated, passworded server.
When an admin of the server comes in, he/she will enter the password and proceed to join the empty server. He/she can do one of two things:
1. Keep the server locked, if he/she just wants to work on the darn thing (though unlikely because it's quite hard to build on Slate Dark);
2. Remove the password for public playing.

If the admin chooses to unlock the server, he will then set the player limit to something he can handle. Something like 3 or 4 players for every admin on the server.

Then they play...
...and play...
...and play...
...and play...
...until the last admin needs to leave. He'll have to forcibly stop the RP, lock the server, and leave.

(Think of it as a regular building: A staff member comes along, unlocks it, people go in and out and do stuff in it, until the last staff member has to leave. Shooes all people out, locks the door, and proceeds to abandon the building until the cycle starts again)