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Total Members Voted: 129

Author Topic: Herb Productions Inc. Mod Topic Tactical Weapons Updates Revealed PG.42  (Read 105776 times)



Why it quite is
icwatudidthar

-snip-
Looks good, but trigger guard is waay too big.

EDIT-
I can glide with the M4, and the vector firing sound is so puny.
Might want to replace it with something like this-
http://www.youtube.com/watch?v=82m0PT5M55c&feature=related
« Last Edit: November 17, 2011, 04:59:26 PM by The Corporation »

icwatudidthar
Looks good, but trigger guard is waay too big.

EDIT-
I can glide with the M4, and the vector firing sound is so puny.
Might want to replace it with something like this-
http://www.youtube.com/watch?v=82m0PT5M55c&feature=related
Its beta, I wanted shotgun jump. Vectors sounds being fixed. That's still an old beta. The unreleased beta has alot more. Also there is no reloading in the first beta.
« Last Edit: November 17, 2011, 07:43:43 PM by _Dark_ »

CoD Playertypes need space for Nades.

the vector firing sound is so puny.

It is to strong. Not puny.

Looks good, but trigger guard is waay too big.

Looks better that way, trust me.

It is to strong. Not puny.

Looks better that way, trust me.
1. that pew-pew sound doesn't really fit.
2. if you say so...

Take My unfinished WunderWaffe

I never finished it, it also looks like crap but I'm sure you can fix it up.

http://www.mediafire.com/?t1zuolfe17crc0u



Give creds for starting the model if you do.



Your loss.
I want to do weapons that aren't based off a game.
« Last Edit: November 19, 2011, 09:48:57 PM by _Dark_ »

I just want to do weapons that aren't based off a game.
Its from Call of Duty World at war zombies.

Its from Call of Duty World at war zombies.
I just want to do weapons that aren't based off a game.


:O
Those weapons are nice!