Author Topic: Can I make addons with Anim8or?  (Read 813 times)

I tried the tutorials for blender but it seemd so hard that I thought if I can make them with anim8or. For me, anim8or is very simple.

If Anim8or can export to .dts, then you will be fine.
Otherwise, you'll need to use a program that does, such as Blender or Milkshape 3D.

For animations, joints and textures, you may also need one of these programs.

If Anim8or can export to .dts, then you will be fine.
Otherwise, you'll need to use a program that does, such as Blender or Milkshape 3D.

For animations, joints and textures, you may also need one of these programs.

hmm, it doesnt export to .dts for some reason. Any1 got the script? I can export to Roblox:MeshPlugin with a notepad script, to 3dStudio, to Wavefront, to Vertext, to Anim8or and to C source files
« Last Edit: February 03, 2011, 01:50:56 PM by Pie Crust »

hmm, it doesnt export to .dts for some reason. Any1 got the script? I can export to Roblox:MeshPlugin with a notepad script, to 3dStudio, to Wavefront, to Vertext, to Anim8or and to C source files
Export to Wavefront, then Import in Blender or Milkshape3D. Then export it again to .dts from there.

Note: If you use Blender you will have to download python and the .dts exporter for it to work.

Yes you can, but you would have to export it to blender or milkshape, add joints. Then export it to a dts from milkshape or blender.