Author Topic: Texture stretching in MS3D?  (Read 1827 times)

Yes, it wont work. This never happened to me yet.

When I spawn the vehicle ingame, the texture only covers half of what it should.
I stretched the texture on the face in the texture coordinator editor thingy, and everything was fine.

Here's a pic:

Come on, say something already.

Sorry, can't help ya. :(
but yes, I'm wondering if anyone ever visits this section

Did you try stretching the texture in a program other than Milkshape? That usually works for me.

Did you try stretching the texture in a program other than Milkshape? That usually works for me.
Nop. I only have MilkShape and I don't know a thing about Blender, and this always worked for me.

Nop. I only have MilkShape and I don't know a thing about Blender, and this always worked for me.
No, another program like GIMP or PDN. An image manipulation program.

No, another program like GIMP or PDN. An image manipulation program.
Yes, this works.

No, another program like GIMP or PDN. An image manipulation program.
Oh, I guess I'll try.

EDIT: I made another version of the print that's evern bigger than the last one, but now, the print is smaller than before.
« Last Edit: February 06, 2011, 09:44:34 AM by Barakuda »

Just mess around with it. It took a long time. Plus, there is another texture mapper.

Plus, there is another texture mapper.
Plus, where is another texture mapper?

Plus, where is another texture mapper?

Under "Help" I think. Maybe the thing next to it.

Under "Help" I think. Maybe the thing next to it.
I wouldn't say so.

I wouldn't say so.
Look under those bars at the top. Hover over them. On of them will be Texture Mapper or something. It's not Tile Texture mapper.

Here: Window->Texture Coordinate Editor I can't read. :/ But, stretch it a bunch of different ways. Also, do Tile Texture Mapper, make it Cubic. 
« Last Edit: February 06, 2011, 12:51:51 PM by TheKhoz »

Here: Window->Texture Coordinate Editor[/s] I can't read. :/ But, stretch it a bunch of different ways. Also, do Tile Texture Mapper, make it Cubic. 
I made it cubic and applied it to the surface, but the bastard still won't work!

I made it cubic and applied it to the surface, but the bastard still won't work!
Center it. It might look better?